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This chapter is a technical reference. Most of its content
is self-generated by the program itself. That is to say, most
if its content is already available to you if you have the game
installed. Running liquidwar6 --list
and liquidwar6 --about=<keyword>
is very likely to give
you the very same informations, the advantage being that you’ll
be sure the information is up-to-date and corresponds to the exact
version of the program you have. However, publishing this in
a reader-friendly way is convenient, plus it enables web search
engines to harvest the content.
• Basic options: | Basic command-line parameters. | |
• Doc options: | Liquid War 6 is self-documented. | |
• Show options: | Show informations about the program. | |
• Path options: | Change default paths. | |
• Players options: | Define local players. | |
• Input options: | Customize input. | |
• Graphics options: | Change display settings. | |
• Sound options: | Change audio settings. | |
• Network options: | Tweak network parameters. | |
• Map parameters: | Global map parameters. | |
• Map rules.xml: | Change game rules. | |
• Map hints.xml: | Tune map loader. | |
• Map style.xml: | Modify map appearance. | |
• Map teams.xml: | Per map teams and bots settings. | |
• Advanced settings: | You probably don’t want to change these. | |
• C to Guile: | C functions exported to Guile. | |
• Script hooks: | Available script hooks. |
Next: C API, Previous: Hacker's guide, Up: Top [Contents][Index]