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--bot-iq=<value>
LW6_BOT_IQ
bot-iq
Type: integer
Default value: 100 Min value: 0 Max value: 200
The IQ (intelligence quotient) of bots. Typically, a value of 100 will make the bot behave normally, performing at its best. A value of 0 will just make it act the worst way it can. Values over 100 probably won’t change anything compared to 100, but this truely depends on which bot backend you’re running.
--bot-speed=<value>
LW6_BOT_SPEED
bot-speed
Type: float
Default value: 1.0f
The speed of bots, 1 means normal speed, higher value will speed it up, lower will slow it down. Note that this only has an impact on bot engines, not on the game speed itself.
--bot1-ai=<value>
LW6_BOT1_AI
bot1-ai
Type: string
Default value: idiot
AI engine for bot number 1.
--bot1-color=<value>
LW6_BOT1_COLOR
bot1-color
Type: string
Default value: green
Color for bot number 1.
--bot2-ai=<value>
LW6_BOT2_AI
bot2-ai
Type: string
Default value: idiot
AI engine for bot number 2.
--bot2-color=<value>
LW6_BOT2_COLOR
bot2-color
Type: string
Default value: blue
Color for bot number 2.
--bot3-ai=<value>
LW6_BOT3_AI
bot3-ai
Type: string
Default value: random
AI engine for bot number 3.
--bot3-color=<value>
LW6_BOT3_COLOR
bot3-color
Type: string
Default value: yellow
Color for bot number 3.
--bot4-ai=<value>
LW6_BOT4_AI
bot4-ai
Type: string
Default value: follow
AI engine for bot number 4.
--bot4-color=<value>
LW6_BOT4_COLOR
bot4-color
Type: string
Default value: cyan
Color for bot number 4.
--bot5-ai=<value>
LW6_BOT5_AI
bot5-ai
Type: string
Default value: random
AI engine for bot number 5.
--bot5-color=<value>
LW6_BOT5_COLOR
bot5-color
Type: string
Default value: magenta
Color for bot number 5.
--bot6-ai=<value>
LW6_BOT6_AI
bot6-ai
Type: string
Default value: follow
AI engine for bot number 6.
--bot6-color=<value>
LW6_BOT6_COLOR
bot6-color
Type: string
Default value: orange
Color for bot number 6.
--bot7-ai=<value>
LW6_BOT7_AI
bot7-ai
Type: string
Default value: idiot
AI engine for bot number 7.
--bot7-color=<value>
LW6_BOT7_COLOR
bot7-color
Type: string
Default value: lightblue
Color for bot number 7.
--bot8-ai=<value>
LW6_BOT8_AI
bot8-ai
Type: string
Default value: idiot
AI engine for bot number 8.
--bot8-color=<value>
LW6_BOT8_COLOR
bot8-color
Type: string
Default value: purple
Color for bot number 8.
--bot9-ai=<value>
LW6_BOT9_AI
bot9-ai
Type: string
Default value: idiot
AI engine for bot number 9.
--bot9-color=<value>
LW6_BOT9_COLOR
bot9-color
Type: string
Default value: pink
Color for bot number 9.
--nb-bots=<value>
LW6_NB_BOTS
nb-bots
Type: integer
Default value: 2 Min value: 0 Max value: 9
Number of bots on the map. 0 means no bots, if set to 1 the the bot1-... settings will be used, if set to 2 then bot1-... and bot2-... will be used, and so on.
--player1-color=<value>
LW6_PLAYER1_COLOR
player1-color
Type: string
Default value: red
Color of the first player, must be red, green, blue, yellow, cyan, magenta, orange, lightblue, purple or pink
--player2-color=<value>
LW6_PLAYER2_COLOR
player2-color
Type: string
Default value: green
Color of the second player, must be red, green, blue, yellow, cyan, magenta, orange, lightblue, purple or pink
--player3-color=<value>
LW6_PLAYER3_COLOR
player3-color
Type: string
Default value: blue
Color of the third player, must be red, green, blue, yellow, cyan, magenta, orange, lightblue, purple or pink
--player4-color=<value>
LW6_PLAYER4_COLOR
player4-color
Type: string
Default value: yellow
Color of the fourth player, must be red, green, blue, yellow, cyan, magenta, orange, lightblue, purple or pink
Next: Advanced settings, Previous: Map style.xml, Up: Reference [Contents][Index]