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class | Socket |
| The Socket is used as the base for all Internet protocol services under Common C++. More...
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class | DCCPSocket |
| DCCP sockets are used for stream based connected sessions between two sockets. More...
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class | UDPSocket |
| UDP sockets implement the TCP SOCK_DGRAM UDP protocol. More...
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class | UDPBroadcast |
| Representing a UDP socket used for subnet broadcasts, this class provides an alternate binding and setPeer() capability for UDP sockets. More...
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class | UDPTransmit |
| Representing half of a two-way UDP connection, the UDP transmitter can broadcast data to another selected peer host or to an entire subnet. More...
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class | UDPReceive |
| Representing half of a two-way UDP connection, the UDP receiver can receive data from another peer host or subnet. More...
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class | UDPDuplex |
| UDP duplex connections impliment a bi-directional point-to-point UDP session between two peer hosts. More...
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class | TCPSocket |
| TCP sockets are used for stream based connected sessions between two sockets. More...
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class | TCPStream |
| TCP streams are used to represent TCP client connections to a server by TCP protocol servers for accepting client connections. More...
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class | TCPSession |
| The TCP session is used to primarily to represent a client connection that can be managed on a seperate thread. More...
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class | SimpleTCPStream |
| Simple TCP Stream, to be used with Common C++ Library. More...
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Network addresses and sockets related classes.
Definition in file socket.h.