Binary datasets only have two (usable) values: 0 (also known as background) or 1 (also known as foreground). They are created after some binary classification is applied to the dataset. The most common is thresholding: for example, in an image, pixels with a value above the threshold are given a value of 1 and those with a value less than the threshold are assigned a value of 0.
Since there is only two values, in the processing of binary images, you are usually concerned with the positioning of an element and its vicinity (neighbors). When a dataset has more than one dimension, multiple classes of immediate neighbors (that are touching the element) can be defined for each data-element. To separate these different classes of immediate neighbors, we define connectivity.
The classification is done by the distance from element center to the neighbor’s center.
The nearest immediate neighbors have a connectivity of 1, the second nearest class of neighbors have a connectivity of 2 and so on.
In total, the largest possible connectivity for data with ndim
dimensions is ndim
.
For example, in a 2D dataset, 4-connected neighbors (that share an edge and have a distance of 1 pixel) have a connectivity of 1.
The other 4 neighbors that only share a vertice (with a distance of \(\sqrt{2}\) pixels) have a connectivity of 2.
Conventionally, the class of connectivity-2 neighbors also includes the connectivity 1 neighbors, so for example, we call them 8-connected neighbors in 2D datasets.
Ideally, one bit is sufficient for each element of a binary dataset.
However, CPUs are not designed to work on individual bits, the smallest unit of memory addresses is a byte (containing 8 bits on modern CPUs).
Therefore, in Gnuastro, the type used for binary dataset is uint8_t
(see Numeric data types).
Although it does take 8-times more memory, this choice offers much better performance and the some extra (useful) features.
The advantage of using a full byte for each element of a binary dataset is that you can also have other values (that will be ignored in the processing).
One such common “other” value in real datasets is a blank value (to mark regions that should not be processed because there is no data).
The constant GAL_BLANK_UINT8
value must be used in these cases (see Library blank values (blank.h)).
Another is some temporary value(s) that can be given to a processed pixel to avoid having another copy of the dataset as in GAL_BINARY_TMP_VALUE
that is described below.
The functions described below work on a uint8_t
type dataset with values of 1 or 0 (no other pixel will be touched).
However, in some cases, it is necessary to put temporary values in each element during the processing of the functions.
This temporary value has a special meaning for the operation and will be operated on.
So if your input datasets have values other than 0 and 1 that you do not want these functions to work on, be sure they are not equal to this macro’s value.
Note that this value is also different from GAL_BLANK_UINT8
, so your input datasets may also contain blank elements.
gal_data_t *
(gal_data_t *input
, size_t num
, int connectivity
, int inplace
)
¶Do num
erosions on the connectivity
-connected neighbors of
input
(see above for the definition of connectivity).
If inplace
is non-zero and the input’s type is GAL_TYPE_UINT8
, then the erosion will be done within the input dataset and the returned pointer will be input
.
Otherwise, input
is copied (and converted if necessary) to GAL_TYPE_UINT8
and erosion will be done on this new dataset which will also be returned.
This function will only work on the elements with a value of 1 or 0.
It will leave all the rest unchanged.
Erosion (inverse of dilation) is an operation in mathematical morphology where each foreground pixel that is touching a background pixel is flipped (changed to background).
The connectivity
value determines the definition of “touching”.
Erosion will thus decrease the area of the foreground regions by one layer of pixels.
gal_data_t *
(gal_data_t *input
, size_t num
, int connectivity
, int inplace
)
¶Do num
dilations on the connectivity
-connected neighbors of input
(see above for the definition of connectivity).
For more on inplace
and the output, see gal_binary_erode
.
Dilation (inverse of erosion) is an operation in mathematical morphology where each background pixel that is touching a foreground pixel is flipped (changed to foreground).
The connectivity
value determines the definition of “touching”.
Dilation will thus increase the area of the foreground regions by one layer of pixels.
gal_data_t *
(gal_data_t *input
, size_t num
, int connectivity
, int inplace
)
¶Do num
openings on the connectivity
-connected neighbors of input
(see above for the definition of connectivity).
For more on inplace
and the output, see gal_binary_erode
.
Opening is an operation in mathematical morphology which is defined as erosion followed by dilation (see above for the definitions of erosion and dilation).
Opening will thus remove the outer structure of the foreground.
In this implementation, num
erosions are going to be applied on the dataset, then num
dilations.
gal_data_t *
(gal_data_t *input
, int connectivity
, int inplace
)
¶Return an image of the same size as the input, but where each non-zero and non-blank input pixel is replaced with the number of its non-zero and non-blank neighbors.
The input dataset is assumed to be binary (having an unsigned, 8-bit dataset).
The neighbors are defined through the connectivity
argument (see above) and if inplace!=0
, then the output will be written into the input.
size_t
(gal_data_t *binary
, gal_data_t **out
, int connectivity
)
¶Return the number of connected components in binary
through the breadth first search algorithm (finding all pixels belonging to one component before going on to the next).
Connection between two pixels is defined based on the value to connectivity
.
out
is a dataset with the same size as binary
with GAL_TYPE_INT32
type.
Every pixel in out
will have the label of the connected component it belongs to.
The labeling of connected components starts from 1, so a label of zero is given to the input’s background pixels.
When *out!=NULL
(its space is already allocated), it will be cleared (to zero) at the start of this function.
Otherwise, when *out==NULL
, the necessary dataset to keep the output will be allocated by this function.
binary
must have a type of GAL_TYPE_UINT8
, otherwise this function will abort with an error.
Other than blank pixels (with a value of GAL_BLANK_UINT8
defined in Library blank values (blank.h)), all other non-zero pixels in binary
will be considered as foreground (and will be labeled).
Blank pixels in the input will also be blank in the output.
gal_data_t *
*binary
, int connectivity
)
¶Build a gal_data_t
linked list, where each node of the list contains an array with indices of the connected regions.
Therefore the arrays of each node can have a different size.
Note that the indices will only be calculated on the pixels with a value of 1 and internally, it will temporarily change the values to 2 (and return them back to 1 in the end).
gal_data_t *
(gal_data_t *adjacency
, size_t *numconnected
)
¶Find the number of connected labels and new labels based on an adjacency matrix, which must be a square binary array (type GAL_TYPE_UINT8
).
The returned dataset is a list of new labels for each old label.
In other words, this function will find the objects that are connected (possibly through a third object) and in the output array, the respective elements for all input labels is going to have the same value.
The total number of connected labels is put into the space that numconnected
points to.
An adjacency matrix defines connection between two labels. For example, let’s assume we have 5 labels and we know that labels 1 and 5 are connected to label 3, but are not connected with each other. Also, labels 2 and 4 are not touching any other label. So in total we have 3 final labels: one combined object (merged from labels 1, 3, and 5) and the initial labels 2 and 4. The input adjacency matrix would look like this (note the extra row and column for a label 0 which is ignored):
INPUT OUTPUT ===== ====== in_lab 1 2 3 4 5 | | numconnected = 3 0 0 0 0 0 0 | in_lab 1 --> 0 0 0 1 0 0 | in_lab 2 --> 0 0 0 0 0 0 | Returned: new labels for the in_lab 3 --> 0 1 0 0 0 1 | 5 initial objects in_lab 4 --> 0 0 0 0 0 0 | | 0 | 1 | 2 | 1 | 3 | 1 | in_lab 5 --> 0 0 0 1 0 0 |
Although the adjacency matrix as used here is symmetric, currently this function assumes that it is filled on both sides of the diagonal.
gal_data_t *
(gal_list_sizet_t **listarr
, size_t number
, size_t minmapsize
, int quietmmap
, size_t *numconnected
)
¶Find the number of connected labels and new labels based on an adjacency list.
The output of this function is identical to that of gal_binary_connected_adjacency_matrix
.
But the major difference is that it uses a list of connected labels to each label instead of a square adjacency matrix.
This is done because when the number of labels becomes very large (for example, on the scale of 100,000), the adjacency matrix can consume more than 10GB of RAM!
The input list has the following format: it is an array of pointers to gal_list_sizet_t *
(or gal_list_sizet_t **
).
The array has number
elements and each listarr[i]
is a linked list of gal_list_sizet_t *
.
As a demonstration, the input of the same example in gal_binary_connected_adjacency_matrix
would look like below and the output of this function will be identical to there.
listarr[0] = NULL listarr[1] = 3 listarr[2] = NULL listarr[3] = 1 -> 5 listarr[4] = NULL listarr[5] = 3
From this example, it is already clear that this method will consume far less memory. But because it needs to parse lists (and not easily jump between array elements), it can be slower. But in scenarios where there are too many objects (that may exceed the whole system’s RAM+SWAP), this option is a good alternative and the drop in processing speed is worth getting the job done.
Similar to gal_binary_connected_adjacency_matrix
, this function will write the final number of connected labels in numconnected
.
But since it takes no gal_data_t *
argument (where it can inherit the minmapsize
and quietmmap
parameters), it also needs these as input.
For more on minmapsize
and quietmmap
, see Memory management.
gal_data_t *
(gal_data_t *input
, int connectivity
, size_t *numholes
)
¶Label all the holes in the foreground (non-zero elements in input) as independent regions.
Holes are background regions (zero-valued in input) that are fully surrounded by the foreground, as defined by connectivity
.
The returned dataset has a 32-bit signed integer type with the size of the input.
All holes in the input will have labels/counters greater or equal to 1
.
The rest of the background regions will still have a value of 0
and the initial foreground pixels will have a value of -1
.
The total number of holes will be written where numholes
points to.
void
(gal_data_t *input
, int connectivity
, size_t maxsize
)
¶Fill all the holes (0 valued pixels surrounded by 1 valued pixels) of the binary input
dataset.
The connectivity of the holes can be set with connectivity
.
Holes larger than maxsize
are not filled.
This function currently only works on a 2D dataset.
JavaScript license information
GNU Astronomy Utilities 0.23 manual, July 2024.