Public Member Functions

gnash::Kde4Gui Class Reference

#include <Kde4Gui.h>

Inheritance diagram for gnash::Kde4Gui:
gnash::Gui gnash::Gui

List of all members.

Public Member Functions

 Kde4Gui (unsigned long xid, float scale, bool loop, RunResources &r)
virtual ~Kde4Gui ()
virtual bool init (int argc, char **argv[])
 Initialise the gui and the associated renderer.
virtual bool createWindow (const char *windowtitle, int width, int height, int xPosition=0, int yPosition=0)
 Create and display our window.
virtual void resizeWindow (int width, int height)
virtual bool run ()
 Start main rendering loop.
virtual bool watchFD (int fd)
 Watch a file descriptor.
virtual void renderBuffer ()
virtual void setInterval (unsigned int interval)
 Set main loop delay in milliseconds.
virtual void setTimeout (unsigned int timeout)
 Set the time in milliseconds after which the programme should exit.
virtual void handleKeyEvent (QKeyEvent *event, bool down)
virtual void setCursor (gnash_cursor_type newcursor)
 Sets the current mouse cursor for the Gui window.
virtual void setFullscreen ()
virtual bool showMouse (bool show)
 Sets whether the gui should show the system mouse pointer.
virtual void unsetFullscreen ()
void setInvalidatedRegions (const InvalidatedRanges &ranges)
void resize (int width, int height)
void showProperties ()
void showPreferences ()
void quitUI ()
 End main rendering loop calling GUI-specific exit functions.
bool want_multiple_regions ()
void renderWidget (const QRect &updateRect)
void popupMenu (const QPoint &point)
 Kde4Gui (unsigned long xid, float scale, bool loop, RunResources &r)
virtual ~Kde4Gui ()
virtual bool init (int argc, char **argv[])
 Initialise the gui and the associated renderer.
virtual bool createWindow (const char *windowtitle, int width, int height, int xPosition=0, int yPosition=0)
 Create and display our window.
virtual void resizeWindow (int width, int height)
virtual bool run ()
 Start main rendering loop.
virtual bool watchFD (int fd)
 Watch a file descriptor.
virtual void renderBuffer ()
virtual void setInterval (unsigned int interval)
 Set main loop delay in milliseconds.
virtual void setTimeout (unsigned int timeout)
 Set the time in milliseconds after which the programme should exit.
virtual void handleKeyEvent (QKeyEvent *event, bool down)
virtual void setCursor (gnash_cursor_type newcursor)
 Sets the current mouse cursor for the Gui window.
virtual void setFullscreen ()
virtual bool showMouse (bool show)
 Sets whether the gui should show the system mouse pointer.
virtual void unsetFullscreen ()
void setInvalidatedRegions (const InvalidatedRanges &ranges)
void resize (int width, int height)
void showProperties ()
void showPreferences ()
void quitUI ()
 End main rendering loop calling GUI-specific exit functions.
bool want_multiple_regions ()
void renderWidget (const QRect &updateRect)
void popupMenu (const QPoint &point)

Constructor & Destructor Documentation

gnash::Kde4Gui::Kde4Gui ( unsigned long  xid,
float  scale,
bool  loop,
RunResources r 
)
gnash::Kde4Gui::~Kde4Gui (  )  [virtual]
gnash::Kde4Gui::Kde4Gui ( unsigned long  xid,
float  scale,
bool  loop,
RunResources r 
)
virtual gnash::Kde4Gui::~Kde4Gui (  )  [virtual]

Member Function Documentation

bool gnash::Kde4Gui::createWindow ( const char *  title,
int  width,
int  height,
int  xPosition = 0,
int  yPosition = 0 
) [virtual]

Create and display our window.

Parameters:
title The window title.
width The desired window width in pixels.
height The desired window height in pixels.
xPosition The desired window X position from the top left corner.
yPosition The desired window Y position from the top left corner.

Implements gnash::Gui.

References _, gnash::Gui::_height, gnash::Gui::_renderer, gnash::Gui::_runResources, gnash::Gui::_validbounds, gnash::Gui::_width, gnash::Gui::_xid, gnash::RunResources::setRenderer(), and gnash::geometry::Range2d< T >::setTo().

virtual bool gnash::Kde4Gui::createWindow ( const char *  title,
int  width,
int  height,
int  xPosition = 0,
int  yPosition = 0 
) [virtual]

Create and display our window.

Parameters:
title The window title.
width The desired window width in pixels.
height The desired window height in pixels.
xPosition The desired window X position from the top left corner.
yPosition The desired window Y position from the top left corner.

Implements gnash::Gui.

void gnash::Kde4Gui::handleKeyEvent ( QKeyEvent *  event,
bool  down 
) [virtual]
virtual void gnash::Kde4Gui::handleKeyEvent ( QKeyEvent *  event,
bool  down 
) [virtual]
bool gnash::Kde4Gui::init ( int  argc,
char **  argv[] 
) [virtual]

Initialise the gui and the associated renderer.

Parameters:
argc The commandline argument count.
argv The commandline arguments.
Returns:
True on success; false on failure.

Implements gnash::Gui.

References _, gnash::Gui::_runResources, gnash::Gui::_xid, gnash::EmbedWidget::drawingWidget(), gnash::RcInitFile::getDefaultInstance(), gnash::RunResources::getRenderBackend(), gnash::RcInitFile::getRenderer(), gnash::key::i, and gnash::key::r.

virtual bool gnash::Kde4Gui::init ( int  argc,
char **  argv[] 
) [virtual]

Initialise the gui and the associated renderer.

Parameters:
argc The commandline argument count.
argv The commandline arguments.
Returns:
True on success; false on failure.

Implements gnash::Gui.

void gnash::Kde4Gui::popupMenu ( const QPoint &  point  ) 
void gnash::Kde4Gui::popupMenu ( const QPoint &  point  ) 
void gnash::Kde4Gui::quitUI (  )  [virtual]

End main rendering loop calling GUI-specific exit functions.

Do not call this directly. Call quit() instead. The default implementation calls exit(EXIT_SUCCESS), which isn't nice. Please implement the proper main loop quitter in the subclasses.

Reimplemented from gnash::Gui.

void gnash::Kde4Gui::quitUI (  )  [virtual]

End main rendering loop calling GUI-specific exit functions.

Do not call this directly. Call quit() instead. The default implementation calls exit(EXIT_SUCCESS), which isn't nice. Please implement the proper main loop quitter in the subclasses.

Reimplemented from gnash::Gui.

virtual void gnash::Kde4Gui::renderBuffer (  )  [virtual]

Render the current buffer. For OpenGL, this means that the front and back buffers are swapped.

Implements gnash::Gui.

void gnash::Kde4Gui::renderBuffer (  )  [virtual]

Render the current buffer. For OpenGL, this means that the front and back buffers are swapped.

Implements gnash::Gui.

References gnash::key::e, and gnash::key::i.

void gnash::Kde4Gui::renderWidget ( const QRect &  updateRect  ) 
void gnash::Kde4Gui::renderWidget ( const QRect &  updateRect  ) 
void gnash::Kde4Gui::resize ( int  width,
int  height 
)
void gnash::Kde4Gui::resize ( int  width,
int  height 
)
virtual void gnash::Kde4Gui::resizeWindow ( int  width,
int  height 
) [virtual]

Reimplemented from gnash::Gui.

void gnash::Kde4Gui::resizeWindow ( int  width,
int  height 
) [virtual]

Reimplemented from gnash::Gui.

References gnash::Gui::_height, and gnash::Gui::_width.

bool gnash::Kde4Gui::run (  )  [virtual]

Start main rendering loop.

Implements gnash::Gui.

virtual bool gnash::Kde4Gui::run (  )  [virtual]

Start main rendering loop.

Implements gnash::Gui.

void gnash::Kde4Gui::setCursor ( gnash_cursor_type  newcursor  )  [virtual]

Sets the current mouse cursor for the Gui window.

Reimplemented from gnash::Gui.

References gnash::Gui::_mouseShown, gnash::CURSOR_HAND, and gnash::CURSOR_INPUT.

virtual void gnash::Kde4Gui::setCursor ( gnash_cursor_type  newcursor  )  [virtual]

Sets the current mouse cursor for the Gui window.

Reimplemented from gnash::Gui.

virtual void gnash::Kde4Gui::setFullscreen (  )  [virtual]

Attempt to run in a fullscreen window both for plugin and standalone player. Use isFullscreen() to see if gnash thinks it's running in fullscreen or not. The switch to fullscreen may fail if, for instance, the window manager refuses to allow it, but the flag will be set anyway.

Reimplemented from gnash::Gui.

void gnash::Kde4Gui::setFullscreen (  )  [virtual]

Attempt to run in a fullscreen window both for plugin and standalone player. Use isFullscreen() to see if gnash thinks it's running in fullscreen or not. The switch to fullscreen may fail if, for instance, the window manager refuses to allow it, but the flag will be set anyway.

Reimplemented from gnash::Gui.

References gnash::Gui::_fullscreen.

virtual void gnash::Kde4Gui::setInterval ( unsigned int  interval  )  [virtual]

Set main loop delay in milliseconds.

Reimplemented from gnash::Gui.

void gnash::Kde4Gui::setInterval ( unsigned int  interval  )  [virtual]

Set main loop delay in milliseconds.

Reimplemented from gnash::Gui.

void gnash::Kde4Gui::setInvalidatedRegions ( const InvalidatedRanges ranges  )  [virtual]

Reimplemented from gnash::Gui.

void gnash::Kde4Gui::setTimeout ( unsigned int  timeout  )  [virtual]

Set the time in milliseconds after which the programme should exit.

Implements gnash::Gui.

References gnash::Gui::quit().

virtual void gnash::Kde4Gui::setTimeout ( unsigned int  timeout  )  [virtual]

Set the time in milliseconds after which the programme should exit.

Implements gnash::Gui.

virtual bool gnash::Kde4Gui::showMouse ( bool  show  )  [virtual]

Sets whether the gui should show the system mouse pointer.

Parameters:
show true if the mouse should be shown.
Returns:
true if the state changed.

Reimplemented from gnash::Gui.

bool gnash::Kde4Gui::showMouse ( bool  show  )  [virtual]

Sets whether the gui should show the system mouse pointer.

Parameters:
show true if the mouse should be shown.
Returns:
true if the state changed.

Reimplemented from gnash::Gui.

References gnash::Gui::_mouseShown.

void gnash::Kde4Gui::showPreferences (  ) 
void gnash::Kde4Gui::showPreferences (  ) 
void gnash::Kde4Gui::showProperties (  ) 
void gnash::Kde4Gui::showProperties (  ) 
virtual void gnash::Kde4Gui::unsetFullscreen (  )  [virtual]

Return from fullscreen to normal mode.

Reimplemented from gnash::Gui.

void gnash::Kde4Gui::unsetFullscreen (  )  [virtual]

Return from fullscreen to normal mode.

Reimplemented from gnash::Gui.

References gnash::Gui::_fullscreen, and gnash::Gui::_xid.

bool gnash::Kde4Gui::want_multiple_regions (  )  [inline, virtual]

Reimplemented from gnash::Gui.

bool gnash::Kde4Gui::want_multiple_regions (  )  [inline, virtual]

Reimplemented from gnash::Gui.

virtual bool gnash::Kde4Gui::watchFD ( int   )  [virtual]

Watch a file descriptor.

An implementing Gui should monitor the file descriptor in its main loop. When the file descriptor is triggered, the implementation should call callCallback().

Parameters:
fd The file descriptor to be watched

Reimplemented from gnash::Gui.

bool gnash::Kde4Gui::watchFD ( int   )  [virtual]

Watch a file descriptor.

An implementing Gui should monitor the file descriptor in its main loop. When the file descriptor is triggered, the implementation should call callCallback().

Parameters:
fd The file descriptor to be watched

Reimplemented from gnash::Gui.

References gnash::FDMonitor::addFD().


The documentation for this class was generated from the following files: