Math::Vector<3,T> struct reference
[Core module]

Declaration  

#include <Goptical/Math/Vector>

namespace Goptical {
namespace Math {
template <typename T> struct Vector<3, T>;
};
};

This struct is a member of the Math namespace.

This template struct is a specialization of Vector.

Description  

This class implements 3d vectors.

The Math namespace contains some commonly used constant vector objects.

Members  

See also the full member list section for this struct.

Types  

Functions  

  • Vector()
  • Vector(const VectorBase<3, T> &v)
  • template Vector(const VectorBase<M, T> &v, T p)
  • Vector(T v)
  • Vector(T x, T y, T z)
  • bool close_to(const VectorBase<3, T> &m, T error = [...])
  • Vector cross_product(const Vector<3, T> &v) const
  • T len() const
  • VectorBase<3, T> magnitude(T newlen) const
  • VectorBase<3, T> mul(const VectorBase<3, T> &v) const
  • VectorBase<3, T> & neg()
  • const VectorBase<3, T> & normalize()
  • VectorBase<3, T> normalized() const
  • T operator*(const VectorBase<3, T> &v) const
  • VectorBase<3, T> operator*(T scale) const
  • VectorBase<3, T> operator*(const Matrix<N> &m)
  • const VectorBase<3, T> & operator*=(T scale)
  • VectorBase<3, T> operator+(const VectorBase<3, T> &v) const
  • const VectorBase<3, T> & operator+=(const VectorBase<3, T> &v)
  • VectorBase<3, T> operator-(const VectorBase<3, T> &v) const
  • VectorBase<3, T> operator-() const
  • const VectorBase<3, T> & operator-=(const VectorBase<3, T> &v)
  • VectorBase<3, T> operator/(T scale) const
  • VectorBase<3, T> operator/(const VectorBase<3, T> &v) const
  • const VectorBase<3, T> & operator/=(T scale)
  • bool operator==(const VectorBase<3, T> &m) const
  • T operator[](int n) const
  • T & operator[](int n)
  • Vector<2, T> project_xy() const
  • Vector<2, T> project_zy() const
  • template VectorBase<M, T> select(unsigned int bitmask, const VectorBase<M, T> &v) const
  • void set(T value)
  • T & x()
  • T x() const
  • T & y()
  • T y() const
  • T & z()
  • T z() const

Members detail  

Vector()  

No documentation available

Vector(const VectorBase<3, T> &v)  

Copy constructor

template <int M> Vector(const VectorBase<M, T> &v, T p)  

Create a 3d vector from 2d vector and given z value.

Vector(T v)  

Create a 2d vector with same value for all components

Vector(T x, T y, T z)  

Create a 3d vector from x, y and z values

typedef VectorBase<3, T> base  

No documentation available

Vector cross_product(const Vector<3, T> &v) const  

Compute vectors cross product

Vector<2, T> project_xy() const  

Get a 2d vector formed x and y values.

Vector<2, T> project_zy() const  

Get a 2d vector formed z and y values.

typedef delegate<void(const Vector<3,T>&)> put_delegate_t  

No documentation available

T & x()  

Get reference to vector x value

T x() const  

Get vector x value

T & y()  

Get reference to vector y value

T y() const  

Get vector y value

T & z()  

Get reference to vector z value

T z() const  

Get vector z value

Valid XHTML 1.0 StrictGenerated by diaxen on Sun Jan 8 00:47:24 2012 using MkDoc