Gnash
0.8.10
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Definition of an embedded sound. More...
#include <EmbedSound.h>
Public Types | |
typedef std::list < EmbedSoundInst * > | Instances |
Vector containing the active instances of this sounds being played. | |
Public Member Functions | |
EmbedSound (std::auto_ptr< SimpleBuffer > data, const media::SoundInfo &info, int volume) | |
Construct a sound with given data, info and volume. | |
~EmbedSound () | |
size_t | size () const |
Return size of the data buffer. | |
bool | empty () const |
Is the data buffer empty ? | |
const boost::uint8_t * | data () const |
Return a pointer to the underlying buffer. | |
const boost::uint8_t * | data (size_t pos) const |
Return a pointer to an offset in the underlying buffer. | |
bool | isPlaying () const |
Are there known playing instances of this sound ? | |
size_t | numPlayingInstances () const |
Return number of playing instances of this sound. | |
void | getPlayingInstances (std::vector< InputStream * > &to) const |
Append to the given vector all playing instances of this sound def. | |
EmbedSoundInst * | firstPlayingInstance () const |
Return the first created instance of this sound. | |
std::auto_ptr< EmbedSoundInst > | createInstance (media::MediaHandler &mh, unsigned int inPoint, unsigned int outPoint, const SoundEnvelopes *envelopes, unsigned int loopCount) |
Create an instance of this sound. | |
void | clearInstances () |
Drop all active sounds. | |
Instances::iterator | eraseActiveSound (Instances::iterator i) |
Drop an active sound (by iterator) | |
void | eraseActiveSound (EmbedSoundInst *inst) |
Drop an active sound (by pointer) | |
Public Attributes | |
media::SoundInfo | soundinfo |
Object holding information about the sound. | |
int | volume |
Definition of an embedded sound.
typedef std::list<EmbedSoundInst*> gnash::sound::EmbedSound::Instances |
Vector containing the active instances of this sounds being played.
NOTE: This class does NOT own the active sounds
gnash::sound::EmbedSound::EmbedSound | ( | std::auto_ptr< SimpleBuffer > | data, |
const media::SoundInfo & | info, | ||
int | volume | ||
) |
Construct a sound with given data, info and volume.
data | The encoded sound data. |
info | encoding info |
volume | initial volume (0..100). Optional, defaults to 100. |
gnash::sound::EmbedSound::~EmbedSound | ( | ) |
References clearInstances().
void gnash::sound::EmbedSound::clearInstances | ( | ) |
std::auto_ptr< EmbedSoundInst > gnash::sound::EmbedSound::createInstance | ( | media::MediaHandler & | mh, |
unsigned int | inPoint, | ||
unsigned int | outPoint, | ||
const SoundEnvelopes * | envelopes, | ||
unsigned int | loopCount | ||
) |
Create an instance of this sound.
The returned instance ownership is transferred
mh | The MediaHandler to use for on-demand decoding |
inPoint | Offset in output samples this instance should start playing from. These are post-resampling samples from the start of the specified blockId. |
outPoint | Offset in output samples this instance should stop playing at. These are post-resampling samples from the start of the specified blockId. |
envelopes | SoundEnvelopes to apply to this sound. May be 0 for none. |
loopCount | Number of times this instance should loop over the defined sound. |
Referenced by gnash::sound::sound_handler::startSound().
const boost::uint8_t* gnash::sound::EmbedSound::data | ( | ) | const [inline] |
Return a pointer to the underlying buffer.
const boost::uint8_t* gnash::sound::EmbedSound::data | ( | size_t | pos | ) | const [inline] |
bool gnash::sound::EmbedSound::empty | ( | ) | const [inline] |
Is the data buffer empty ?
Referenced by gnash::sound::sound_handler::startSound().
EmbedSound::Instances::iterator gnash::sound::EmbedSound::eraseActiveSound | ( | Instances::iterator | i | ) |
Drop an active sound (by iterator)
Does *NOT* lock the _soundInstancesMutex
Referenced by eraseActiveSound(), and gnash::sound::EmbedSoundInst::~EmbedSoundInst().
void gnash::sound::EmbedSound::eraseActiveSound | ( | EmbedSoundInst * | inst | ) |
Drop an active sound (by pointer)
inst | The active sound instance to unregister |
This is intended to be called by EmbedSoundInst destructor, which may be called by a separate thread so MUST be thread-safe
Does lock the _soundInstancesMutex
References eraseActiveSound().
EmbedSoundInst * gnash::sound::EmbedSound::firstPlayingInstance | ( | ) | const |
Return the first created instance of this sound.
Locks _soundInstancesMutex
Referenced by gnash::sound::sound_handler::tell().
void gnash::sound::EmbedSound::getPlayingInstances | ( | std::vector< InputStream * > & | to | ) | const |
Append to the given vector all playing instances of this sound def.
References gnash::key::i, and gnash::key::e.
bool gnash::sound::EmbedSound::isPlaying | ( | ) | const |
Are there known playing instances of this sound ?
Locks _soundInstancesMutex
Referenced by gnash::sound::sound_handler::tell(), gnash::sound::sound_handler::isSoundPlaying(), and gnash::sound::sound_handler::startSound().
size_t gnash::sound::EmbedSound::numPlayingInstances | ( | ) | const |
Return number of playing instances of this sound.
Locks _soundInstancesMutex
Referenced by gnash::sound::sound_handler::delete_all_sounds().
size_t gnash::sound::EmbedSound::size | ( | ) | const [inline] |
Return size of the data buffer.
Referenced by data().
Object holding information about the sound.
Referenced by gnash::sound::sound_handler::get_duration(), and gnash::sound::sound_handler::startSound().
Volume for AS-sounds, range: 0-100. It's the SWF range that is represented here.