Gnash
0.8.10
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Handles screen dumps. More...
#include <ScreenShotter.h>
Classes | |
struct | NoAction |
Public Types | |
typedef std::vector< size_t > | FrameList |
Public Member Functions | |
ScreenShotter (const std::string &fileName, int quality=100) | |
Create a ScreenShotter with output type selected from filename. | |
ScreenShotter (const std::string &fileName, FileType f, int quality=100) | |
Create a ScreenShotter, specifying the output type. | |
~ScreenShotter () | |
void | now () |
Take a screenshot at the next possible moment. | |
void | lastFrame () |
Take a screenshot when the last frame is reached. | |
void | last (const Renderer &r) const |
To be called on the last frame before exit. | |
template<typename Action > | |
void | last (const Renderer &r, Action *t=0) const |
To be called on the last frame before exit. | |
void | screenShot (const Renderer &r, size_t frameAdvance) |
Takes a screenshot if required. | |
template<typename Action > | |
void | screenShot (const Renderer &r, size_t frameAdvance, Action *t=0) |
Takes a screenshot if required. | |
void | setFrames (const FrameList &frames) |
Request a list of frames to be rendered to image files. |
Handles screen dumps.
typedef std::vector<size_t> gnash::ScreenShotter::FrameList |
gnash::ScreenShotter::ScreenShotter | ( | const std::string & | fileName, |
int | quality = 100 |
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) |
Create a ScreenShotter with output type selected from filename.
gnash::ScreenShotter::ScreenShotter | ( | const std::string & | fileName, |
FileType | f, | ||
int | quality = 100 |
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) |
Create a ScreenShotter, specifying the output type.
gnash::ScreenShotter::~ScreenShotter | ( | ) |
void gnash::ScreenShotter::last | ( | const Renderer & | r | ) | const [inline] |
To be called on the last frame before exit.
r | The renderer to use to render the image. Which frame is last depends on the execution path of the SWF, whether the SWF loops, whether a timeout was requested or a maximum number of advances set. Those conditions are not knowable in advance, so the last frame is a special case. |
References gnash::key::r.
void gnash::ScreenShotter::last | ( | const Renderer & | r, |
Action * | t = 0 |
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) | const [inline] |
To be called on the last frame before exit.
Action | The functor to call only when a screenshot is due. |
r | The renderer to use to render the image. Which frame is last depends on the execution path of the SWF, whether the SWF loops, whether a timeout was requested or a maximum number of advances set. Those conditions are not knowable in advance, so the last frame is a special case. |
References gnash::key::t.
void gnash::ScreenShotter::lastFrame | ( | ) | [inline] |
Take a screenshot when the last frame is reached.
void gnash::ScreenShotter::now | ( | ) | [inline] |
Take a screenshot at the next possible moment.
void gnash::ScreenShotter::screenShot | ( | const Renderer & | r, |
size_t | frameAdvance | ||
) | [inline] |
Takes a screenshot if required.
Called on each advance.
frameAdvance | used to check whether a screenshot is required as well as to construct the filename. |
r | The renderer to use to render the image. |
References gnash::key::r.
void gnash::ScreenShotter::screenShot | ( | const Renderer & | r, |
size_t | frameAdvance, | ||
Action * | t = 0 |
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) | [inline] |
Takes a screenshot if required.
Called on each advance, invoking a functor before any screenshot is taken.
Action | The functor to call only when a screenshot is due. |
frameAdvance | used to check whether a screenshot is required as well as to construct the filename. |
r | The renderer to use to render the image. |
References gnash::key::t.
void gnash::ScreenShotter::setFrames | ( | const FrameList & | frames | ) |
Request a list of frames to be rendered to image files.