Gnash
0.8.10
|
#include <sdlsup.h>
Public Member Functions | |
SDLGui (unsigned long xid, float scale, bool loop, RunResources &r) | |
virtual | ~SDLGui () |
virtual bool | init (int argc, char **argv[]) |
/ Initialise the gui and the associated renderer. | |
virtual bool | createWindow (const char *title, int width, int height, int xPosition=0, int yPosition=0) |
Create and display our window. | |
virtual bool | run () |
Start main rendering loop. | |
virtual bool | createMenu () |
virtual bool | setupEvents () |
virtual void | renderBuffer () |
virtual void | setInterval (unsigned int interval) |
Set main loop delay in milliseconds. | |
virtual void | disableCoreTrap () |
virtual void | setTimeout (unsigned int timeout) |
Set the time in milliseconds after which the programme should exit. | |
void | key_event (SDL_KeyboardEvent *key, bool down) |
void | setInvalidatedRegions (const InvalidatedRanges &ranges) |
gnash::SDLGui::SDLGui | ( | unsigned long | xid, |
float | scale, | ||
bool | loop, | ||
RunResources & | r | ||
) |
gnash::SDLGui::~SDLGui | ( | ) | [virtual] |
bool gnash::SDLGui::createMenu | ( | ) | [virtual] |
bool gnash::SDLGui::createWindow | ( | const char * | title, |
int | width, | ||
int | height, | ||
int | xPosition = 0 , |
||
int | yPosition = 0 |
||
) | [virtual] |
Create and display our window.
title | The window title. |
width | The desired window width in pixels. |
height | The desired window height in pixels. |
xPosition | The desired window X position from the top left corner. |
yPosition | The desired window Y position from the top left corner. |
Implements gnash::Gui.
References gnash::Gui::_width, width, gnash::Gui::_height, height, gnash::Gui::_xid, gnash::Gui::_runResources, gnash::RunResources::setRenderer(), and gnash::Gui::_renderer.
void gnash::SDLGui::disableCoreTrap | ( | ) | [virtual] |
Referenced by init().
bool gnash::SDLGui::init | ( | int | argc, |
char ** | argv[] | ||
) | [virtual] |
/ Initialise the gui and the associated renderer.
argc | The commandline argument count. |
argv | The commandline arguments. |
Implements gnash::Gui.
References disableCoreTrap(), gnash::Gui::_xid, and gnash::Gui::_renderer.
void gnash::SDLGui::key_event | ( | SDL_KeyboardEvent * | key, |
bool | down | ||
) |
References gnash::key::c, gnash::key::INVALID, and gnash::Gui::notify_key_event().
Referenced by run().
void gnash::SDLGui::renderBuffer | ( | ) | [virtual] |
Render the current buffer. For OpenGL, this means that the front and back buffers are swapped.
Implements gnash::Gui.
bool gnash::SDLGui::run | ( | ) | [virtual] |
Start main rendering loop.
Implements gnash::Gui.
References gnash::Gui::notifyMouseMove(), gnash::Gui::notifyMouseClick(), key_event(), gnash::Gui::advanceMovie(), and gnash::Gui::_interval.
void gnash::SDLGui::setInterval | ( | unsigned int | interval | ) | [virtual] |
Set main loop delay in milliseconds.
Reimplemented from gnash::Gui.
References gnash::Gui::_interval.
void gnash::SDLGui::setInvalidatedRegions | ( | const InvalidatedRanges & | ranges | ) | [virtual] |
Reimplemented from gnash::Gui.
void gnash::SDLGui::setTimeout | ( | unsigned int | timeout | ) | [virtual] |
Set the time in milliseconds after which the programme should exit.
Implements gnash::Gui.
bool gnash::SDLGui::setupEvents | ( | ) | [virtual] |