Gnash
0.8.10
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#include <aquasup.h>
Public Member Functions | |
AquaGui (unsigned long xid, float scale, bool loop, RunResources &r) | |
virtual | ~AquaGui () |
virtual bool | init (int argc, char **argv[]) |
/ Initialise the gui and the associated renderer. | |
virtual void | setCursor (gnash_cursor_type newcursor) |
Sets the current mouse cursor for the Gui window. | |
virtual bool | createWindow (const char *title, int width, int height, int xPosition=0, int yPosition=0) |
Create and display our window. | |
virtual bool | run () |
Start main rendering loop. | |
virtual bool | createMenu () |
virtual bool | setupEvents () |
virtual void | renderBuffer () |
virtual void | setTimeout (unsigned int timeout) |
Set the time in milliseconds after which the programme should exit. |
gnash::AquaGui::AquaGui | ( | unsigned long | xid, |
float | scale, | ||
bool | loop, | ||
RunResources & | r | ||
) |
gnash::AquaGui::~AquaGui | ( | ) | [virtual] |
bool gnash::AquaGui::createMenu | ( | ) | [virtual] |
Referenced by createWindow().
bool gnash::AquaGui::createWindow | ( | const char * | title, |
int | width, | ||
int | height, | ||
int | xPosition = 0 , |
||
int | yPosition = 0 |
||
) | [virtual] |
Create and display our window.
title | The window title. |
width | The desired window width in pixels. |
height | The desired window height in pixels. |
xPosition | The desired window X position from the top left corner. |
yPosition | The desired window Y position from the top left corner. |
Implements gnash::Gui.
References gnash::Gui::_width, width, gnash::Gui::_height, height, gnash::myWindow, createMenu(), gnash::DoWindowClose(), and assert.
bool gnash::AquaGui::init | ( | int | argc, |
char ** | argv[] | ||
) | [virtual] |
/ Initialise the gui and the associated renderer.
argc | The commandline argument count. |
argv | The commandline arguments. |
Implements gnash::Gui.
References gnash::Gui::_renderer, gnash::Gui::_runResources, and gnash::RunResources::setRenderer().
void gnash::AquaGui::renderBuffer | ( | ) | [virtual] |
Render the current buffer. For OpenGL, this means that the front and back buffers are swapped.
Implements gnash::Gui.
References gnash::myWindow.
bool gnash::AquaGui::run | ( | ) | [virtual] |
Start main rendering loop.
Implements gnash::Gui.
References gnash::Gui::_interval, gnash::DoAdvanceMovie(), and gnash::myWindow.
void gnash::AquaGui::setCursor | ( | gnash_cursor_type | newcursor | ) | [virtual] |
Sets the current mouse cursor for the Gui window.
Reimplemented from gnash::Gui.
References gnash::CURSOR_HAND, and gnash::CURSOR_INPUT.
void gnash::AquaGui::setTimeout | ( | unsigned int | timeout | ) | [virtual] |
Set the time in milliseconds after which the programme should exit.
Implements gnash::Gui.
bool gnash::AquaGui::setupEvents | ( | ) | [virtual] |