Warning: This is the manual of the legacy Guile 2.2 series. You may want to read the manual of the current stable series instead.
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A vtable is a structure type, specifying its layout, and other information. A vtable is actually itself a structure, but there’s no need to worry about that initially (see Vtable Contents.)
Create a new vtable.
fields is a string describing the fields in the structures to be
created. Each field is represented by two characters, a type letter
and a permissions letter, for example "pw"
. The types are as
follows.
p
– a Scheme value. “p” stands for “protected” meaning
it’s protected against garbage collection.
u
– an arbitrary word of data (an scm_t_bits
). At the
Scheme level it’s read and written as an unsigned integer. “u” stands
for “unboxed”, as it’s stored as a raw value without additional type
annotations.
The second letter for each field is a permission code,
w
– writable, the field can be read and written.
r
– read-only, the field can be read but not written.
Here are some examples.
(make-vtable "pw") ;; one writable field (make-vtable "prpw") ;; one read-only and one writable (make-vtable "pwuwuw") ;; one scheme and two unboxed
The optional print argument is a function called by
display
and write
(etc) to give a printed representation
of a structure created from this vtable. It’s called
(print struct port)
and should look at struct and
write to port. The default print merely gives a form like
‘#<struct ADDR:ADDR>’ with a pair of machine addresses.
The following print function for example shows the two fields of its structure.
(make-vtable "prpw" (lambda (struct port) (format port "#<~a and ~a>" (struct-ref struct 0) (struct-ref struct 1))))
Next: Structure Basics, Up: Structures [Contents][Index]