Warning: This is the manual of the legacy Guile 2.0 series. You may want to read the manual of the current stable series instead.
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In order to understand Guile’s debugging facilities, you first need to understand a little about how Guile represent the Scheme control stack. With that in place we explain the low level trap calls that the virtual machine can be configured to make, and the trap and breakpoint infrastructure that builds on top of those calls.
• Evaluation Model: | Evaluation and the Scheme stack. | |
• Source Properties: | From expressions to source locations. | |
• Programmatic Error Handling: | Debugging when an error occurs. | |
• Traps: | Breakpoints, tracepoints, oh my! | |
• GDB Support: | C-level debugging with GDB. |