Pool for key bindings
<clutter-binding-pool>
is a data structure holding a set of key
bindings. Each key binding associates a key symbol (eventually with
modifiers) to an action. A callback function is associated to each
action.
For a given key symbol and modifier mask combination there can be only one action; for each action there can be only one callback. There can be multiple actions with the same name, and the same callback can be used to handle multiple key bindings.
Actors requiring key bindings should create a new
<clutter-binding-pool>
inside their class initialization function
and then install actions like this:
static void foo_class_init (FooClass *klass) { ClutterBindingPool *binding_pool; binding_pool = clutter_binding_pool_get_for_class (klass); clutter_binding_pool_install_action (binding_pool, "move-up", CLUTTER_Up, 0, G_CALLBACK (foo_action_move_up), NULL, NULL); clutter_binding_pool_install_action (binding_pool, "move-up", CLUTTER_KP_Up, 0, G_CALLBACK (foo_action_move_up), NULL, NULL); }
The callback has a signature of:
gboolean (* callback) (GObject *instance, const gchar *action_name, guint key_val, ClutterModifierType modifiers, gpointer user_data);
The actor should then override the <"key-press-event">
and use
clutter-binding-pool-activate
to match a
<clutter-key-event>
structure to one of the actions:
ClutterBindingPool *pool; /* retrieve the binding pool for the type of the actor */ pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (actor)); /* activate any callback matching the key symbol and modifiers * mask of the key event. the returned value can be directly * used to signal that the actor has handled the event. */ return clutter_binding_pool_activate (pool, key_event->keyval, key_event->modifier_state, G_OBJECT (actor));
The clutter-binding-pool-activate
function will return
‘#f
’ if no action for the given key binding was found, if
the action was blocked (using clutter-binding-pool-block-action
)
or if the key binding handler returned ‘#f
’.
<clutter-binding-pool>
is available since Clutter 1.0
mchars
) ⇒ (ret <clutter-binding-pool>
)Creates a new
<clutter-binding-pool>
that can be used to store key bindings for an actor. The name must be a unique identifier for the binding pool, so thatclutter-binding-pool-find
will be able to return the correct binding pool.
- name
- the name of the binding pool
- ret
- the newly created binding pool with the given name. Use
g-object-unref
when done.Since 1.0
<g-object-class>
) ⇒ (ret <clutter-binding-pool>
)Retrieves the
<clutter-binding-pool>
for the given<gobject>
class and, eventually, creates it. This function is a wrapper aroundclutter-binding-pool-new
and uses the class type name as the unique name for the binding pool.Calling this function multiple times will return the same
<clutter-binding-pool>
.A binding pool for a class can also be retrieved using
clutter-binding-pool-find
with the class type name:pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (instance));
- klass
- a
<g-object-class>
pointer- ret
- the binding pool for the given class. The returned
<clutter-binding-pool>
is owned by Clutter and should not be freed directly.Since 1.0
mchars
) ⇒ (ret <clutter-binding-pool>
)Finds the
<clutter-binding-pool>
with name.
- name
- the name of the binding pool to find
- ret
- a pointer to the
<clutter-binding-pool>
, or ‘#f
’.Since 1.0
<clutter-binding-pool>
) (key_val unsigned-int
) (modifiers <clutter-modifier-type>
) ⇒ (ret mchars
)Retrieves the name of the action matching the given key symbol and modifiers bitmask.
- pool
- a
<clutter-binding-pool>
- key-val
- a key symbol
- modifiers
- a bitmask for the modifiers
- ret
- the name of the action, if found, or ‘
#f
’. The returned string is owned by the binding pool and should never be modified or freedSince 1.0
<clutter-binding-pool>
) (key_val unsigned-int
) (modifiers <clutter-modifier-type>
)Removes the action matching the given key-val, modifiers pair, if any exists.
- pool
- a
<clutter-binding-pool>
- key-val
- a key symbol
- modifiers
- a bitmask for the modifiers
Since 1.0
<clutter-binding-pool>
) (action_name mchars
)Blocks all the actions with name action-name inside pool.
- pool
- a
<clutter-binding-pool>
- action-name
- an action name
Since 1.0
<clutter-binding-pool>
) (action_name mchars
)Unblockes all the actions with name action-name inside pool.
Unblocking an action does not cause the callback bound to it to be invoked in case
clutter-binding-pool-activate
was called on an action previously blocked withclutter-binding-pool-block-action
.
- pool
- a
<clutter-binding-pool>
- action-name
- an action name
Since 1.0
<clutter-binding-pool>
) (key_val unsigned-int
) (modifiers <clutter-modifier-type>
) (gobject <gobject>
) ⇒ (ret bool
)Activates the callback associated to the action that is bound to the key-val and modifiers pair.
The callback has the following signature:
void (* callback) (GObject *gobject, const gchar *action_name, guint key_val, ClutterModifierType modifiers, gpointer user_data);Where the
<gobject>
instance is gobject and the user data is the one passed when installing the action withclutter-binding-pool-install-action
.If the action bound to the key-val, modifiers pair has been blocked using
clutter-binding-pool-block-action
, the callback will not be invoked, and this function will return ‘#f
’.
- pool
- a
<clutter-binding-pool>
- key-val
- the key symbol
- modifiers
- bitmask for the modifiers
- gobject
- a
<gobject>
- ret
- ‘
#t
’ if an action was found and was activatedSince 1.0