Next: Analysis panel, Up: Reviewing matches
When a match is analyzed in GNU Backgammon you should open the game record window. Open this by checking Window->Game record on from the main menu. The game record window can also be docked into the right side panel. If you want it docked into the right side panel you should check on Window->Dock panels. The game record window shows a list of all the moves in the game. You can also navigate between the games and moves.
The Game record pane
[[gamerecord.png]]
The figure shows a typical game record list. The moves are shown in two columns. The left column shows the moves for player 0,the to player, and the right column shows the moves of player 1, the bottom player. You can navigate through the game with the arrow buttons at the top of the game record. The red buttons with the double arrows take you to the previous game or the next match. (Arrow pointing to the left takes you to the previous game, and the red arrow pointing to the right takes you to the next game.) The green buttons take you one move ahead in the game or one move back. The green arrow button pointing to the right take you to the previous move. The green arrow button pointing to the right take you to the next move or to the next dice roll. If your in the move list where the dice is not rolled, a click on this green Next button will show you the same position with the dice rolled. The last two buttons take you to the next marked move, or to the previous marked move. The green arrow button with a question mark pointing to the left will take you to the previous marked move. The green arrow button with a question mark pointing to the right will take you to the next marked move. You can also go to other games in the match or session by selecting the game in the game drop down menu. You can also go to a move directly by clicking that move in the game record list.
There is also some keyboard shortcuts for navigating through the match. Page Down till take you to the next move and Page up will take you to the previous move.
After a analysis some of the move in the game list will be marked. You will see some moves marked with ? and some with ?! and some with ??. These marks means the same as the marks in normal chess notation.
?? | a very bad move
|
? | a bad move
|
?! | a doubtful move
|
Note that it is the same marks for cube decisions as for checker moves. Nevertheless, checker moves marks are before the cube decisions marks. If no mark exists for checker move, the cube mark is separated by two spaces.
In newer builds of GNU Backgammon the various moves also get a color code. The cube decisions are shown by the background color. The checkers move decisions are shown by the font color.
Cube(background) | Move(font)
| |
Very Bad | Yellow | Red
|
Bad | Pink | Blue
|
Doubtful | Grey | Green
|
The luck is also marked in the font
Luck | Font
|
Very Lucky | Bold
|
Very Unlucky | Italics
|