Previous: BLOX.Blox-customization, Up: BLOX.Blox [Index]
Answer the primitive widget that implements the receiver.
Answer how many children the receiver has
Evaluate aBlock once for each of the receiver’s child widgets, passing the widget to aBlock as a parameter
Destroy the receiver
Answer a Rectangle identifying the receiver’s drawing area. The rectangle’s corners specify the upper-left and lower-right corners of the client area. Because coordinates are relative to the upper-left corner of a window’s drawing area, the coordinates of the rectangle’s corner are (0,0).
Answer whether the receiver is enabled to input. Although defined here, this method is only used for widgets that define a #state method
Set whether the receiver is enabled to input (enabled is a boolean). Although defined here, this method is only used for widgets that define a #state: method
Answer whether the receiver has been destroyed or not (answer false in the former case, true in the latter).
Answer the height of aString in pixels, when displayed in the same font as the receiver. Although defined here, this method is only used for widgets that define a #font method
Answer the width of aString in pixels, when displayed in the same font as the receiver. Although defined here, this method is only used for widgets that define a #font method
Answer whether the receiver represents a window on the screen.
Answer the receiver’s parent (or nil for a top-level window).
Answer the top-level object (typically a BWindow or BPopupWindow) connected to the receiver.
Answer the window in which the receiver stays. Note that while #toplevel won’t answer a BTransientWindow, this method will.
Evaluate aBlock passing the receiver, and then once for each of the receiver’s child widgets.
Previous: BLOX.Blox-customization, Up: BLOX.Blox [Index]