Next: BLOX.BWidget-accessing, Up: BLOX.BWidget [Index]
Create an instance of the receiver inside a BPopupWindow; do not map the window, answer the new widget. The created widget will become a child of the window and be completely attached to it (e.g. the geometry methods will modify the window’s geometry). Note that while the widget *seems* to be directly painted on the root window, it actually belongs to the BPopupWindow; so don’t send #destroy to the widget to remove it, but rather to the window.
Create an instance of the receiver inside a BPopupWindow; before returning, pass the widget to the supplied initializationBlock, then map the window. Answer the new widget. The created widget will become a child of the window and be completely attached to it (e.g. the geometry methods will modify the window’s geometry). Note that while the widget *seems* to be directly painted on the root window, it actually belongs to the BPopupWindow; so don’t send #destroy to the widget to remove it, but rather to the window.