This document describes installing and using the GNU lightning library for dynamic code generation.
Dynamic code generation is the generation of machine code at runtime. It is typically used to strip a layer of interpretation by allowing compilation to occur at runtime. One of the most well-known applications of dynamic code generation is perhaps that of interpreters that compile source code to an intermediate bytecode form, which is then recompiled to machine code at run-time: this approach effectively combines the portability of bytecode representations with the speed of machine code. Another common application of dynamic code generation is in the field of hardware simulators and binary emulators, which can use the same techniques to translate simulated instructions to the instructions of the underlying machine.
Yet other applications come to mind: for example, windowing bitblt operations, matrix manipulations, and network packet filters. Albeit very powerful and relatively well known within the compiler community, dynamic code generation techniques are rarely exploited to their full potential and, with the exception of the two applications described above, have remained curiosities because of their portability and functionality barriers: binary instructions are generated, so programs using dynamic code generation must be retargeted for each machine; in addition, coding a run-time code generator is a tedious and error-prone task more than a difficult one.
GNU lightning provides a portable, fast and easily retargetable dynamic code generation system.
To be portable, GNU lightning abstracts over current architectures’ quirks and unorthogonalities. The interface that it exposes to is that of a standardized RISC architecture loosely based on the SPARC and MIPS chips. There are a few general-purpose registers (six, not including those used to receive and pass parameters between subroutines), and arithmetic operations involve three operands—either three registers or two registers and an arbitrarily sized immediate value.
On one hand, this architecture is general enough that it is possible to generate pretty efficient code even on CISC architectures such as the Intel x86 or the Motorola 68k families. On the other hand, it matches real architectures closely enough that, most of the time, the compiler’s constant folding pass ends up generating code which assembles machine instructions without further tests.
Here we will assume that your system already has the dependencies necessary to build GNU lightning. For more on dependencies, see GNU lightning’s README-hacking file.
The first thing to do to build GNU lightning is to configure the program, picking the set of macros to be used on the host architecture; this configuration is automatically performed by the configure shell script; to run it, merely type:
./configure
The configure accepts the --enable-disassembler
option,
hat enables linking to GNU binutils and optionally print human readable
disassembly of the jit code. This option can be disabled by the
--disable-disassembler
option.
configure also accepts the --enable-devel-disassembler
,
option useful to check exactly hat machine instructions were generated
for a GNU lightning instrction. Basically mixing jit_print
and
jit_disassembly
.
The --enable-assertions
option, which enables several consistency
hecks in the run-time assemblers. These are not usually needed, so you
can decide to simply forget about it; also remember that these consistency
checks tend to slow down your code generator.
The --enable-devel-strong-type-checking
option that does extra type
checking using assert
. This option also enables the
--enable-assertions
unless it is explicitly disabled.
The option --enable-devel-get-jit-size
should only be used
when doing updates or maintenance to lightning. It regenerates the
jit_$ARCH]-sz.c
creating a table or maximum bytes usage when
translating a GNU lightning instruction to machine code.
After you’ve configured GNU lightning, run make as usual.
GNU lightning has an extensive set of tests to validate it is working correctly in the build host. To test it run:
make check
The next important step is:
make install
This ends the process of installing GNU lightning.
GNU lightning’s instruction set was designed by deriving instructions that closely match those of most existing RISC architectures, or that can be easily syntesized if absent. Each instruction is composed of:
sub
or mul
r
or i
)
u
), a type identifier or two, when applicable.
Examples of legal mnemonics are addr
(integer add, with three
register operands) and muli
(integer multiply, with two
register operands and an immediate operand). Each instruction takes
two or three operands; in most cases, one of them can be an immediate
value instead of a register.
Most GNU lightning integer operations are signed wordsize operations, with the exception of operations that convert types, or load or store values to/from memory. When applicable, the types and C types are as follow:
_c signed char _uc unsigned char _s short _us unsigned short _i int _ui unsigned int _l long _f float _d double
Most integer operations do not need a type modifier, and when loading or
storing values to memory there is an alias to the proper operation
using wordsize operands, that is, if ommited, the type is int on
32-bit architectures and long on 64-bit architectures. Note
that lightning also expects sizeof(void*)
to match the wordsize.
When an unsigned operation result differs from the equivalent signed
operation, there is a the _u
modifier.
There are at least seven integer registers, of which six are
general-purpose, while the last is used to contain the frame pointer
(FP
). The frame pointer can be used to allocate and access local
variables on the stack, using the allocai
or allocar
instruction.
Of the general-purpose registers, at least three are guaranteed to be
preserved across function calls (V0
, V1
and
V2
) and at least three are not (R0
, R1
and
R2
). Six registers are not very much, but this
restriction was forced by the need to target CISC architectures
which, like the x86, are poor of registers; anyway, backends can
specify the actual number of available registers with the calls
JIT_R_NUM
(for caller-save registers) and JIT_V_NUM
(for callee-save registers).
There are at least six floating-point registers, named F0
to
F5
. These are usually caller-save and are separate from the integer
registers on the supported architectures; on Intel architectures,
in 32 bit mode if SSE2 is not available or use of X87 is forced,
the register stack is mapped to a flat register file. As for the
integer registers, the macro JIT_F_NUM
yields the number of
floating-point registers.
The complete instruction set follows; as you can see, most non-memory operations only take integers (either signed or unsigned) as operands; this was done in order to reduce the instruction set, and because most architectures only provide word and long word operations on registers. There are instructions that allow operands to be extended to fit a larger data type, both in a signed and in an unsigned way.
These accept three operands; the last one can be an immediate.
addx
operations must directly follow addc
, and
subx
must follow subc
; otherwise, results are undefined.
Most, if not all, architectures do not support float or double
immediate operands; lightning emulates those operations by moving the
immediate to a temporary register and emiting the call with only
register operands.
addr _f _d O1 = O2 + O3 addi _f _d O1 = O2 + O3 addxr O1 = O2 + (O3 + carry) addxi O1 = O2 + (O3 + carry) addcr O1 = O2 + O3, set carry addci O1 = O2 + O3, set carry subr _f _d O1 = O2 - O3 subi _f _d O1 = O2 - O3 subxr O1 = O2 - (O3 + carry) subxi O1 = O2 - (O3 + carry) subcr O1 = O2 - O3, set carry subci O1 = O2 - O3, set carry rsbr _f _d O1 = O3 - O1 rsbi _f _d O1 = O3 - O1 mulr _f _d O1 = O2 * O3 muli _f _d O1 = O2 * O3 hmulr _u O1 = ((O2 * O3) >> WORDSIZE) hmuli _u O1 = ((O2 * O3) >> WORDSIZE) divr _u _f _d O1 = O2 / O3 divi _u _f _d O1 = O2 / O3 remr _u O1 = O2 % O3 remi _u O1 = O2 % O3 andr O1 = O2 & O3 andi O1 = O2 & O3 orr O1 = O2 | O3 ori O1 = O2 | O3 xorr O1 = O2 ^ O3 xori O1 = O2 ^ O3 lshr O1 = O2 << O3 lshi O1 = O2 << O3 rshr _u O1 = O2 >> O3(1) rshi _u O1 = O2 >> O3(2) lrotr O1 = (O2 << O3) | (O3 >> (WORDSIZE - O3)) lroti O1 = (O2 << O3) | (O3 >> (WORDSIZE - O3)) rrotr O1 = (O2 >> O3) | (O3 << (WORDSIZE - O3)) rroti O1 = (O2 >> O3) | (O3 << (WORDSIZE - O3)) movzr O1 = O3 ? O1 : O2 movnr O1 = O3 ? O2 : O1
Note that lrotr
, lroti
, rrotr
and rroti
are described as the fallback operation. These are bit shift/rotation
operation.
These accept two result registers, and two operands; the last one can be an immediate. The first two arguments cannot be the same register.
qmul
stores the low word of the result in O1
and the
high word in O2
. For unsigned multiplication, O2
zero
means there was no overflow. For signed multiplication, no overflow
check is based on sign, and can be detected if O2
is zero or
minus one.
qdiv
stores the quotient in O1
and the remainder in
O2
. It can be used as quick way to check if a division is
exact, in which case the remainder is zero.
qlsh
shifts from 0 to wordsize, doing a normal left
shift for the first result register and setting the second result
resister to the overflow bits. qlsh
can be used as a quick
way to multiply by powers of two.
qrsh
shifts from 0 to wordsize, doing a normal right
shift for the first result register and setting the second result
register to the overflow bits. qrsh
can be used as a quick
way to divide by powers of two.
Note that qlsh
and qrsh
are basically implemented as
two shifts. It is undefined behavior to pass a value not in the range
0 to wordsize. Most cpus will usually and
the shift
amount with wordsize - 1, or possible use the remainder.
GNU lightning only generates code to specially handle 0 and wordsize
shifts. Since in a code generator for a safe language should
usually check the shift amount, these instructions usually should be
used as a fast path to check for division without remainder or
multiplication that does not overflow.
qmulr _u O1 O2 = O3 * O4 qmuli _u O1 O2 = O3 * O4 qdivr _u O1 O2 = O3 / O4 qdivi _u O1 O2 = O3 / O4 qlshr _u O1 = O3 << O4, O2 = O3 >> (WORDSIZE - O4) qlshi _u O1 = O3 << O4, O2 = O3 >> (WORDSIZE - O4) qrshr _u O1 = O3 >> O4, O2 = O3 << (WORDSIZE - O4) qrshi _u O1 = O3 >> O4, O2 = O3 << (WORDSIZE - O4)
These four operand ALU operations are only defined for float operands.
fmar _f _d O1 = O2 * O3 + O4 fmai _f _d O1 = O2 * O3 + O4 fmsr _f _d O1 = O2 * O3 - O4 fmsi _f _d O1 = O2 * O3 - O4 fnmar _f _d O1 = -O2 * O3 - O4 fnmai _f _d O1 = -O2 * O3 - O4 fnmsr _f _d O1 = -O2 * O3 + O4 fnmsi _f _d O1 = -O2 * O3 + O4
These are a family of fused multiply-add instructions. Note that GNU lightning does not handle rounding modes nor math exceptions. Also note that not all backends provide a instruction for the equivalent GNU lightning instruction presented above. Some are completely implemented as fallbacks and some are composed of one or more instructions. For common input this should not cause major issues, but note that when implemented by the cpu, these are implemented as the multiplication calculated with infinite precision, and after the addition step rounding is done. Due to this, For specially crafted input different ports might show different output. When implemented by the CPU, it is also possible to have exceptions that do not happen if implemented as a fallback.
These accept two operands, the first must be a register and the
second is a register if the r
modifier is used, otherwise,
the i
modifier is used and the second argument is a constant.
negr _f _d O1 = -O2 negi _f _d O1 = -O2 comr O1 = ~O2 comi O1 = ~O2 clor O1 = number of leading one bits in O2 cloi O1 = number of leading one bits in O2 clzr O1 = number of leading zero bits in O2 clzi O1 = number of leading zero bits in O2 ctor O1 = number of trailing one bits in O2 ctoi O1 = number of trailing one bits in O2 ctzr O1 = number of trailing zero bits in O2 ctzi O1 = number of trailing zero bits in O2 rbitr O1 = bits of O2 reversed rbiti O1 = bits of O2 reversed popcntr O1 = number of bits set in O2 popcnti O1 = number of bits set in O2
Note that ctzr
is basically equivalent of a C
call
ffs
but indexed at bit zero, not one.
Contrary to __builtin_ctz
and __builtin_clz
, an input
value of zero is not an error, it just returns the number of bits
in a word, 64 if GNU lightning generates 64 bit instructions, otherwise
it returns 32.
The clor
and ctor
are just counterparts of the versions
that search for zero bits.
These unary ALU operations are only defined for float operands.
absr _f _d O1 = fabs(O2) absi _f _d O1 = fabs(O2) sqrtr _f _d O1 = sqrt(O2) sqrti _f _d O1 = sqrt(O2)
Note that for float
and double
unary operations, GNU lightning
will generate code to actually execute the operation at runtime.
These accept three operands; again, the last can be an immediate. The last two operands are compared, and the first operand, that must be an integer register, is set to either 0 or 1, according to whether the given condition was met or not.
The conditions given below are for the standard behavior of C, where the “unordered” comparison result is mapped to false.
ltr _u _f _d O1 = (O2 < O3) lti _u _f _d O1 = (O2 < O3) ler _u _f _d O1 = (O2 <= O3) lei _u _f _d O1 = (O2 <= O3) gtr _u _f _d O1 = (O2 > O3) gti _u _f _d O1 = (O2 > O3) ger _u _f _d O1 = (O2 >= O3) gei _u _f _d O1 = (O2 >= O3) eqr _f _d O1 = (O2 == O3) eqi _f _d O1 = (O2 == O3) ner _f _d O1 = (O2 != O3) nei _f _d O1 = (O2 != O3) unltr _f _d O1 = !(O2 >= O3) unler _f _d O1 = !(O2 > O3) ungtr _f _d O1 = !(O2 <= O3) unger _f _d O1 = !(O2 < O3) uneqr _f _d O1 = !(O2 < O3) && !(O2 > O3) ltgtr _f _d O1 = !(O2 >= O3) || !(O2 <= O3) ordr _f _d O1 = (O2 == O2) && (O3 == O3) unordr _f _d O1 = (O2 != O2) || (O3 != O3)
These accept two operands; for ext
both of them must be
registers, while mov
accepts an immediate value as the second
operand.
Unlike movr
and movi
, the other instructions are used
to truncate a wordsize operand to a smaller integer data type or to
convert float data types. You can also use extr
to convert an
integer to a floating point value: the usual options are extr_f
and extr_d
.
movr _f _d O1 = O2 movi _f _d O1 = O2 extr _c _uc _s _us _i _ui _f _d O1 = O2 truncr _f _d O1 = trunc(O2) extr O1 = sign_extend(O2[O3:O3+04]) extr_u O1 = O2[O3:O3+04] depr O1[O3:O3+O4] = O2
extr
, extr_u
and depr
are useful to access C
compatible bit fields, provided that these are contained in a machine
word. extr
is used to extract and signed extend a value
from a bit field. extr_u
is used to extract and zero
extend a value from a bit field. depr
is used to deposit
a value into a bit field.
extr(result, source, offset, length) extr_u(result, source, offset, length) depr(result, source, offset, length)
A common way to declare C
and GNU lightning compatible bit fields is:
union { struct { jit_word_t signed_bits:length
; jit_uword_t unsigned_bits:length
; ... } s; jit_word_t signed_value; jit_uword_t unsigned_value; } u;
In 64-bit architectures it may be required to use truncr_f_i
,
truncr_f_l
, truncr_d_i
and truncr_d_l
to match
the equivalent C code. Only the _i
modifier is available in
32-bit architectures.
truncr_f_i <int> O1 = <float> O2 truncr_f_l <long>O1 = <float> O2 truncr_d_i <int> O1 = <double>O2 truncr_d_l <long>O1 = <double>O2
The float conversion operations are destination first, source second, but the order of the types is reversed. This happens for historical reasons.
extr_f_d <double>O1 = <float> O2 extr_d_f <float> O1 = <double>O2
The float to/from integer transfer operations are also destination first, source second. These were added later, but follow the pattern of historic patterns.
movr_w_f <float>O1 = <int>O2 movi_w_f <float>O1 = <int>O2 movr_f_w <int>O1 = <float>O2 movi_f_w <int>O1 = <float>O2 movr_w_d <double>O1 = <long>O2 movi_w_d <double>O1 = <long>O2 movr_d_w <long>O1 = <double>O2 movi_d_w <long>O1 = <double>O2 movr_ww_d <double>O1 = [<int>O2:<int>O3] movi_ww_d <double>O1 = [<int>O2:<int>O3] movr_d_ww [<int>O1:<int>O2] = <double>O3 movi_d_ww [<int>O1:<int>O2] = <double>O3
These are used to transfer bits to/from floats to/from integers, and are useful to access bits of floating point values.
movr_w_d
, movi_w_d
, movr_d_w
and movi_d_w
are
only available in 64-bit. Conversely, movr_ww_d
, movi_ww_d
,
movr_d_ww
and movi_d_ww
are only available in 32-bit.
For the int pair to/from double transfers, integer arguments must respect
endianess, to match how the cpu handles the verbatim byte values.
These accept two operands, both of which must be registers; these
two instructions actually perform the same task, yet they are
assigned to two mnemonics for the sake of convenience and
completeness. As usual, the first operand is the destination and
the second is the source.
The _ul
variant is only available in 64-bit architectures.
htonr _us _ui _ul Host-to-network (big endian) order ntohr _us _ui _ul Network-to-host order
bswapr
can be used to unconditionally byte-swap an operand.
On little-endian architectures, htonr
and ntohr
resolve
to this.
The _ul
variant is only available in 64-bit architectures.
bswapr _us _ui _ul 01 = byte_swap(02)
ld
accepts two operands while ldx
accepts three;
in both cases, the last can be either a register or an immediate
value. Values are extended (with or without sign, according to
the data type specification) to fit a whole register.
The _ui
and _l
types are only available in 64-bit
architectures. For convenience, there is a version without a
type modifier for integer or pointer operands that uses the
appropriate wordsize call.
ldr _c _uc _s _us _i _ui _l _f _d O1 = *O2 ldi _c _uc _s _us _i _ui _l _f _d O1 = *O2 ldxr _c _uc _s _us _i _ui _l _f _d O1 = *(O2+O3) ldxi _c _uc _s _us _i _ui _l _f _d O1 = *(O2+O3) ldxbr _c _uc _s _us _i _ui _l _f _d O2 += O3, O1 = *O2 ldxbi _c _uc _s _us _i _ui _l _f _d O2 += O3, O1 = *O2 ldxar _c _uc _s _us _i _ui _l _f _d O1 = *O2, O2 += O3 ldxai _c _uc _s _us _i _ui _l _f _d O1 = *O2, O2 += O3
st
accepts two operands while stx
accepts three; in
both cases, the first can be either a register or an immediate
value. Values are sign-extended to fit a whole register.
str _c _s _i _l _f _d *O1 = O2 sti _c _s _i _l _f _d *O1 = O2 stxr _c _s _i _l _f _d *(O1+O2) = O3 stxi _c _s _i _l _f _d *(O1+O2) = O3 stxbr _c _s _i _l _f _d O2 += O1, *O2 = O3 stxbi _c _s _i _l _f _d O2 += O1, *O2 = O3 stxar _c _s _i _l _f _d *O2 = O3, O2 += O1 stxai _c _s _i _l _f _d *O2 = O3, O2 += O1
Note that the unsigned type modifier is not available, as the store
only writes to the 1, 2, 4 or 8 sized memory address.
The _l
type is only available in 64-bit architectures, and for
convenience, there is a version without a type modifier for integer or
pointer operands that uses the appropriate wordsize call.
These allow access to integers of size 3, in 32-bit, and extra sizes 5, 6 and 7 in 64-bit. For floating point values only support for size 4 and 8 is provided.
unldr O1 = *(signed O3 byte integer)* = O2 unldi O1 = *(signed O3 byte integer)* = O2 unldr_u O1 = *(unsigned O3 byte integer)* = O2 unldi_u O1 = *(unsigned O3 byte integer)* = O2 unldr_x O1 = *(O3 byte float)* = O2 unldi_x O1 = *(O3 byte float)* = O2 unstr *(O3 byte integer)O1 = O2 unsti *(O3 byte integer)O1 = O2 unstr_x *(O3 byte float)O1 = O2 unsti_x *(O3 byte float)O1 = O2
With the exception of non standard sized integers, these might be implemented as normal loads and stores, if the processor supports unaligned memory access, or, mode can be chosen at jit initialization time, to generate or not generate, code that does trap on unaligned memory access. Letting the kernel trap means smaller code generation as it is required to check alignment at runtime3.
These are:
prepare (not specified) va_start (not specified) pushargr _c _uc _s _us _i _ui _l _f _d pushargi _c _uc _s _us _i _ui _l _f _d va_push (not specified) arg _c _uc _s _us _i _ui _l _f _d getarg _c _uc _s _us _i _ui _l _f _d va_arg _d putargr _c _uc _s _us _i _ui _l _f _d putargi _c _uc _s _us _i _ui _l _f _d ret (not specified) retr _c _uc _s _us _i _ui _l _f _d reti _c _uc _s _us _i _ui _l _f _d reti _f _d va_end (not specified) retval _c _uc _s _us _i _ui _l _f _d epilog (not specified)
As with other operations that use a type modifier, the _ui
and
_l
types are only available in 64-bit architectures, but there
are operations without a type modifier that alias to the appropriate
integer operation with wordsize operands.
prepare
, pusharg
, and retval
are used by the caller,
while arg
, getarg
and ret
are used by the callee.
A code snippet that wants to call another procedure and has to pass
arguments must, in order: use the prepare
instruction and use
the pushargr
or pushargi
to push the arguments in
left to right order; and use finish
or call
(explained below)
to perform the actual call.
Note that arg
, pusharg
, putarg
and ret
when
handling integer types can be used without a type modifier.
It is suggested to use matching type modifiers to arg
, putarg
and getarg
otherwise problems will happen if generating jit for
environments that require arguments to be truncated and zero or sign
extended by the caller and/or excess arguments might be passed packed
in the stack. Currently only Apple systems with aarch64
cpus are
known to have this restriction.
va_start
returns a C
compatible va_list
. To fetch
arguments, use va_arg
for integers and va_arg_d
for doubles.
va_push
is required when passing a va_list
to another function,
because not all architectures expect it as a single pointer. Known case
is DEC Alpha, that requires it as a structure passed by value.
arg
, getarg
and putarg
are used by the callee.
arg
is different from other instruction in that it does not
actually generate any code: instead, it is a function which returns
a value to be passed to getarg
or putarg
. 4 You should call
arg
as soon as possible, before any function call or, more
easily, right after the prolog
instructions
(which is treated later).
getarg
accepts a register argument and a value returned by
arg
, and will move that argument to the register, extending
it (with or without sign, according to the data type specification)
to fit a whole register. These instructions are more intimately
related to the usage of the GNU lightning instruction set in code
that generates other code, so they will be treated more
specifically in Generating code at
run-time.
putarg
is a mix of getarg
and pusharg
in that
it accepts as first argument a register or immediate, and as
second argument a value returned by arg
. It allows changing,
or restoring an argument to the current function, and is a
construct required to implement tail call optimization. Note that
arguments in registers are very cheap, but will be overwritten
at any moment, including on some operations, for example division,
that on several ports is implemented as a function call.
Finally, the retval
instruction fetches the return value of a
called function in a register. The retval
instruction takes a
register argument and copies the return value of the previously called
function in that register. A function with a return value should use
retr
or reti
to put the return value in the return register
before returning. See the Fibonacci numbers, for an example.
epilog
is an optional call, that marks the end of a function
body. It is automatically generated by GNU lightning if starting a new
function (what should be done after a ret
call) or finishing
generating jit.
It is very important to note that the fact that epilog
being
optional may cause a common mistake. Consider this:
fun1: prolog ... ret fun2: prolog
Because epilog
is added when finding a new prolog
,
this will cause the fun2
label to actually be before the
return from fun1
. Because GNU lightning will actually
understand it as:
fun1: prolog ... ret fun2: epilog prolog
You should observe a few rules when using these macros. First of
all, if calling a varargs function, you should use the ellipsis
call to mark the position of the ellipsis in the C prototype.
You should not nest calls to prepare
inside a
prepare/finish
block. Doing this will result in undefined
behavior. Note that for functions with zero arguments you can use
just call
.
Like arg
, these also return a value which, in this case,
is to be used to compile forward branches as explained in
Fibonacci numbers. They accept two operands to be
compared; of these, the last can be either a register or an immediate.
They are:
bltr _u _f _d if (O2 < O3) goto O1 blti _u _f _d if (O2 < O3) goto O1 bler _u _f _d if (O2 <= O3) goto O1 blei _u _f _d if (O2 <= O3) goto O1 bgtr _u _f _d if (O2 > O3) goto O1 bgti _u _f _d if (O2 > O3) goto O1 bger _u _f _d if (O2 >= O3) goto O1 bgei _u _f _d if (O2 >= O3) goto O1 beqr _f _d if (O2 == O3) goto O1 beqi _f _d if (O2 == O3) goto O1 bner _f _d if (O2 != O3) goto O1 bnei _f _d if (O2 != O3) goto O1 bunltr _f _d if !(O2 >= O3) goto O1 bunler _f _d if !(O2 > O3) goto O1 bungtr _f _d if !(O2 <= O3) goto O1 bunger _f _d if !(O2 < O3) goto O1 buneqr _f _d if !(O2 < O3) && !(O2 > O3) goto O1 bltgtr _f _d if !(O2 >= O3) || !(O2 <= O3) goto O1 bordr _f _d if (O2 == O2) && (O3 == O3) goto O1 bunordr _f _d if !(O2 != O2) || (O3 != O3) goto O1 bmsr if O2 & O3 goto O1 bmsi if O2 & O3 goto O1 bmcr if !(O2 & O3) goto O1 bmci if !(O2 & O3) goto O1(5) boaddr _u O2 += O3, goto O1 if overflow boaddi _u O2 += O3, goto O1 if overflow bxaddr _u O2 += O3, goto O1 if no overflow bxaddi _u O2 += O3, goto O1 if no overflow bosubr _u O2 -= O3, goto O1 if overflow bosubi _u O2 -= O3, goto O1 if overflow bxsubr _u O2 -= O3, goto O1 if no overflow bxsubi _u O2 -= O3, goto O1 if no overflow
Note that the C
code does not have an O1
argument. It is
required to always use the return value as an argument to patch
,
patch_at
or patch_abs
.
These accept one argument except ret
and jmpi
which
have none; the difference between finishi
and calli
is that the latter does not clean the stack from pushed parameters
(if any) and the former must always follow a prepare
instruction.
callr (not specified) function call to register O1 calli (not specified) function call to immediate O1 finishr (not specified) function call to register O1 finishi (not specified) function call to immediate O1 jmpr (not specified) unconditional jump to register jmpi (not specified) unconditional jump ret (not specified) return from subroutine retr _c _uc _s _us _i _ui _l _f _d reti _c _uc _s _us _i _ui _l _f _d retval _c _uc _s _us _i _ui _l _f _d move return value to register
Like branch instruction, jmpi
also returns a value which is to
be used to compile forward branches. See Fibonacci
numbers.
There are 3 GNU lightning instructions to create labels:
label (not specified) simple label forward (not specified) forward label indirect (not specified) special simple label
The following instruction is used to specify a minimal alignment for the next instruction, usually with a label:
align (not specified) align code
Similar to align
is the next instruction, also usually used with
a label:
skip (not specified) skip code
It is used to specify a minimal number of bytes of nops to be inserted before the next instruction.
label
is normally used as patch_at
argument for backward
jumps.
jit_node_t *jump, *label; label = jit_label(); ... jump = jit_beqr(JIT_R0, JIT_R1); jit_patch_at(jump, label);
forward
is used to patch code generation before the actual
position of the label is known.
jit_node_t *jump, *label; label = jit_forward(); jump = jit_beqr(JIT_R0, JIT_R1); jit_patch_at(jump, label); ... jit_link(label);
indirect
is useful when creating jump tables, and tells
GNU lightning to not optimize out a label that is not the target of
any jump, because an indirect jump may land where it is defined.
jit_node_t *jump, *label;
...
jmpr(JIT_R0); /* may jump to label */
...
label = jit_indirect();
indirect
is an special case of note
and name
because it is a valid argument to address
.
Note that the usual idiom to write the previous example is
jit_node_t *addr, *jump; addr = jit_movi(JIT_R0, 0); /* immediate is ignored */ ... jmpr(JIT_R0); ... jit_patch(addr); /* implicit label added */
that automatically binds the implicit label added by patch
with
the movi
, but on some special conditions it is required to create
an "unbound" label.
align
is useful for creating multiple entry points to a
(trampoline) function that are all accessible through a single
function pointer. align
receives an integer argument that
defines the minimal alignment of the address of a label directly
following the align
instruction. The integer argument must be
a power of two and the effective alignment will be a power of two no
less than the argument to align
. If the argument to
align
is 16 or more, the effective alignment will match the
specified minimal alignment exactly.
jit_node_t *forward, *label1, *label2, *jump; unsigned char *addr1, *addr2; forward = jit_forward(); jit_align(16); label1 = jit_indirect(); /* first entry point */ jump = jit_jmpi(); /* jump to first handler */ jit_patch_at(jump, forward); jit_align(16); label2 = jit_indirect(); /* second entry point */ ... /* second handler */ jit_jmpr(...); jit_link(forward); ... /* first handler /* jit_jmpr(...); ... jit_emit(); addr1 = jit_address(label1); addr2 = jit_address(label2); assert(addr2 - addr1 == 16); /* only one of the addresses needs to be remembered */
skip
is useful for reserving space in the code buffer that can
later be filled (possibly with the help of the pair of functions
jit_unprotect
and jit_protect
).
These macros are used to set up a function prolog. The allocai
call accept a single integer argument and returns an offset value
for stack storage access. The allocar
accepts two registers
arguments, the first is set to the offset for stack access, and the
second is the size in bytes argument.
prolog (not specified) function prolog allocai (not specified) reserve space on the stack allocar (not specified) allocate space on the stack
allocai
receives the number of bytes to allocate and returns
the offset from the frame pointer register FP
to the base of
the area.
allocar
receives two register arguments. The first is where
to store the offset from the frame pointer register FP
to the
base of the area. The second argument is the size in bytes. Note
that allocar
is dynamic allocation, and special attention
should be taken when using it. If called in a loop, every iteration
will allocate stack space. Stack space is aligned from 8 to 64 bytes
depending on backend requirements, even if allocating only one byte.
It is advisable to not use it with frame
and tramp
; it
should work with frame
with special care to call only once,
but is not supported if used in tramp
, even if called only
once.
As a small appetizer, here is a small function that adds 1 to the input
parameter (an int
). I’m using an assembly-like syntax here which
is a bit different from the one used when writing real subroutines with
GNU lightning; the real syntax will be introduced in See Generating code at run-time.
incr: prolog in = arg ! We have an integer argument getarg R0, in ! Move it to R0 addi R0, R0, 1 ! Add 1 retr R0 ! And return the result
And here is another function which uses the printf
function from
the standard C library to write a number in hexadecimal notation:
printhex: prolog in = arg ! Same as above getarg R0, in prepare ! Begin call sequence for printf pushargi "%x" ! Push format string ellipsis ! Varargs start here pushargr R0 ! Push second argument finishi printf ! Call printf ret ! Return to caller
During code generation, GNU lightning occasionally needs scratch registers or needs to use architecture-defined registers. For that, GNU lightning internally maintains register liveness information.
In the following example, qdivr
will need special registers like
R0
on some architectures. As GNU lightning understands that
R0
is used in the subsequent instruction, it will create
save/restore code for R0
in case.
... qdivr V0, V1, V2, V3 movr V3, R0 ...
The same is not true in the example that follows. Here, R0
is
not alive after the division operation because R0
is neither an
argument register nor a callee-save register. Thus, no save/restore
code for R0
will be created in case.
... qdivr V0, V1, V2, V3 jmpr R1 ...
The live
instruction can be used to mark a register as live after
it as in the following example. Here, R0
will be preserved
across the division.
... qdivr V0, V1, V2, V3 live R0 jmpr R1 ...
The live
instruction is useful at code entry and exit points,
like after and before a callr
instruction.
Frequently it is required to generate jit code that must jump to
code generated later, possibly from another jit_context_t
.
These require compatible stack frames.
GNU lightning provides two primitives from where trampolines, continuations and tail call optimization can be implemented.
frame (not specified) create stack frame tramp (not specified) assume stack frame
frame
receives an integer argument6 that defines the size in
bytes for the stack frame of the current, C
callable,
jit function. To calculate this value, a good formula is maximum
number of arguments to any called native function times
eight7, plus the sum of the arguments to any call to
jit_allocai
. GNU lightning automatically adjusts this value
for any backend specific stack memory it may need, or any
alignment constraint.
frame
also instructs GNU lightning to save all callee
save registers in the prolog and reload in the epilog.
main: ! jit entry point prolog ! function prolog frame 256 ! save all callee save registers and ! reserve at least 256 bytes in stack main_loop: ... jmpi handler ! jumps to external code ... ret ! return to the caller
tramp
differs from frame
only that a prolog and epilog
will not be generated. Note that prolog
must still be used.
The code under tramp
must be ready to be entered with a jump
at the prolog position, and instead of a return, it must end with
a non conditional jump. tramp
exists solely for the fact
that it allows optimizing out prolog and epilog code that would
never be executed.
handler: ! handler entry point prolog ! function prolog tramp 256 ! assumes all callee save registers ! are saved and there is at least ! 256 bytes in stack ... jmpi main_loop ! return to the main loop
GNU lightning only supports Tail Call Optimization using the
tramp
construct. Any other way is not guaranteed to
work on all ports.
An example of a simple (recursive) tail call optimization:
factorial: ! Entry point of the factorial function prolog in = arg ! Receive an integer argument getarg R0, in ! Move argument to RO prepare pushargi 1 ! This is the accumulator pushargr R0 ! This is the argument finishi fact ! Call the tail call optimized function retval R0 ! Fetch the result retr R0 ! Return it epilog ! Epilog *before* label before prolog fact: ! Entry point of the helper function prolog frame 16 ! Reserve 16 bytes in the stack fact_entry: ! This is the tail call entry point ac = arg ! The accumulator is the first argument in = arg ! The factorial argument getarg R0, ac ! Move the accumulator to R0 getarg R1, in ! Move the argument to R1 blei fact_out, R1, 1 ! Done if argument is one or less mulr R0, R0, R1 ! accumulator *= argument putargr R0, ac ! Update the accumulator subi R1, R1, 1 ! argument -= 1 putargr R1, in ! Update the argument jmpi fact_entry ! Tail Call Optimize it! fact_out: retr R0 ! Return the accumulator
forward_p (not specified) forward label predicate indirect_p (not specified) indirect label predicate target_p (not specified) used label predicate arg_register_p (not specified) argument kind predicate callee_save_p (not specified) callee save predicate pointer_p (not specified) pointer predicate
forward_p
expects a jit_node_t*
argument, and
returns non zero if it is a forward label reference, that is,
a label returned by forward
, that still needs a
link
call.
indirect_p
expects a jit_node_t*
argument, and returns
non zero if it is an indirect label reference, that is, a label that
was returned by indirect
.
target_p
expects a jit_node_t*
argument, that is any
kind of label, and will return non zero if there is at least one
jump or move referencing it.
arg_register_p
expects a jit_node_t*
argument, that must
have been returned by arg
, arg_f
or arg_d
, and
will return non zero if the argument lives in a register. This call
is useful to know the live range of register arguments, as those
are very fast to read and write, but have volatile values.
callee_save_p
expects a valid JIT_Rn
, JIT_Vn
, or
JIT_Fn
, and will return non zero if the register is callee
save. This call is useful because on several ports, the JIT_Rn
and JIT_Fn
registers are actually callee save; no need
to save and load the values when making function calls.
pointer_p
expects a pointer argument, and will return non
zero if the pointer is inside the generated jit code. Must be
called after jit_emit
and before jit_destroy_state
.
Only compare-and-swap is implemented. It accepts four operands; the second can be an immediate.
The first argument is set with a boolean value telling if the operation did succeed.
Arguments must be different, cannot use the result register to also pass an argument.
The second argument is the address of a machine word.
The third argument is the old value.
The fourth argument is the new value.
casr 01 = (*O2 == O3) ? (*O2 = O4, 1) : 0 casi 01 = (*O2 == O3) ? (*O2 = O4, 1) : 0
If value at the address in the second argument is equal to the third argument, the address value is atomically modified to the value of the fourth argument and the first argument is set to a non zero value.
If the value at the address in the second argument is not equal to the third argument nothing is done and the first argument is set to zero.
To use GNU lightning, you should include the lightning.h file that is put in your include directory by the ‘make install’ command.
Each of the instructions above translates to a macro or function call.
All you have to do is prepend jit_
(lowercase) to opcode names
and JIT_
(uppercase) to register names. Of course, parameters
are to be put between parentheses.
This small tutorial presents three examples:
printf
Let’s see how to create and use the sample incr
function created
in GNU lightning’s instruction set:
#include <stdio.h> #include <lightning.h> static jit_state_t *_jit; typedef int (*pifi)(int); /* Pointer to Int Function of Int */ int main(int argc, char *argv[]) { jit_node_t *in; pifi incr; init_jit(argv[0]); _jit = jit_new_state(); jit_prolog(); /*prolog
*/ in = jit_arg(); /*in = arg
*/ jit_getarg(JIT_R0, in); /*getarg R0
*/ jit_addi(JIT_R0, JIT_R0, 1); /*addi R0
*/ jit_retr(JIT_R0); /*,
R0,
1retr R0
*/ incr = jit_emit(); jit_clear_state(); /* call the generated code,
passing 5 as an argument */ printf("%d + 1 = %d\n", 5, incr(5)); jit_destroy_state(); finish_jit(); return 0; }
Let’s examine the code line by line (well, almost…):
#include <lightning.h>
You already know about this. It defines all of GNU lightning’s macros.
static jit_state_t *_jit;
You might wonder about what is jit_state_t
. It is a structure
that stores jit code generation information. The name _jit
is
special, because since multiple jit generators can run at the same
time, you must either #define _jit my_jit_state or name it
_jit
.
typedef int (*pifi)(int);
Just a handy typedef for a pointer to a function that takes an
int
and returns another.
jit_node_t *in;
Declares a variable to hold an identifier for a function argument. It
is an opaque pointer, that will hold the return of a call to arg
and be used as argument to getarg
.
pifi incr;
Declares a function pointer variable to a function that receives an
int
and returns an int
.
init_jit(argv[0]);
You must call this function before creating a jit_state_t
object. This function does global state initialization, and may need
to detect CPU or Operating System features. It receives a string
argument that is later used to read symbols from a shared object using
GNU binutils if disassembly was enabled at configure time. If no
disassembly will be performed a NULL pointer can be used as argument.
_jit = jit_new_state();
This call initializes a GNU lightning jit state.
jit_prolog();
Ok, so we start generating code for our beloved function…
in = jit_arg();
jit_getarg(JIT_R0, in);
We retrieve the first (and only) argument, an integer, and store it
into the general-purpose register R0
.
jit_addi(JIT_R0, JIT_R0, 1);
We add one to the content of the register.
jit_retr(JIT_R0);
This instruction generates a standard function epilog that returns
the contents of the R0
register.
incr = jit_emit();
This instruction is very important. It actually translates the GNU lightning macros used before to machine code, flushes the generated code area out of the processor’s instruction cache and return a pointer to the start of the code.
jit_clear_state();
This call cleanups any data not required for jit execution. Note
that it must be called after any call to jit_print
or
jit_address
, as this call destroy the GNU lightning
intermediate representation.
printf("%d + 1 = %d", 5, incr(5));
Calling our function is this simple—it is not distinguishable from
a normal C function call, the only difference being that incr
is a variable.
jit_destroy_state();
Releases all memory associated with the jit context. It should be called after known the jit will no longer be called.
finish_jit();
This call cleanups any global state hold by GNU lightning, and is advisable to call it once jit code will no longer be generated.
GNU lightning abstracts two phases of dynamic code generation: selecting instructions that map the standard representation, and emitting binary code for these instructions. The client program has the responsibility of describing the code to be generated using the standard GNU lightning instruction set.
Let’s examine the code generated for incr
on the SPARC and x86_64
architecture (on the right is the code that an assembly-language
programmer would write):
save %sp, -112, %sp mov %i0, %g2 retl inc %g2 inc %o0 mov %g2, %i0 restore retl nop
In this case, GNU lightning introduces overhead to create a register
window (not knowing that the procedure is a leaf procedure) and to
move the argument to the general purpose register R0
(which
maps to %g2
on the SPARC).
mov %rdi,%rax add $0x1,%rax ret
In this case, for the x86 port, GNU lightning has simple optimizations to understand it is a leaf function, and that it is not required to create a stack frame nor update the stack pointer.
printf
Again, here is the code for the example:
#include <stdio.h>
#include <lightning.h>
static jit_state_t *_jit;
typedef void (*pvfi)(int); /* Pointer to Void Function of Int */
int main(int argc, char *argv[])
{
pvfi myFunction; /* ptr to generated code */
jit_node_t *start, *end; /* a couple of labels */
jit_node_t *in; /* to get the argument */
init_jit(argv[0]);
_jit = jit_new_state();
start = jit_note(__FILE__, __LINE__);
jit_prolog();
in = jit_arg();
jit_getarg(JIT_R1, in);
jit_prepare();
jit_pushargi((jit_word_t)"generated %d bytes\n");
jit_ellipsis();
jit_pushargr(JIT_R1);
jit_finishi(printf);
jit_ret();
jit_epilog();
end = jit_note(__FILE__, __LINE__);
myFunction = jit_emit();
/* call the generated code,
passing its size as argument */
myFunction((char*)jit_address(end) - (char*)jit_address(start));
jit_clear_state();
jit_disassemble();
jit_destroy_state();
finish_jit();
return 0;
}
The function shows how many bytes were generated. Most of the code is not very interesting, as it resembles very closely the program presented in A function which increments a number by one.
For this reason, we’re going to concentrate on just a few statements.
start = jit_note(__FILE__, __LINE__);
…
end = jit_note(__FILE__, __LINE__);
These two instruction call the jit_note
macro, which creates
a note in the jit code; arguments to jit_note
usually are a
filename string and line number integer, but using NULL for the
string argument is perfectly valid if only need to create a simple
marker in the code.
jit_ellipsis();
ellipsis
usually is only required if calling varargs functions
with double arguments, but it is a good practice to properly describe
the … in the call sequence.
jit_pushargi((jit_word_t)"generated %d bytes\n");
Note the use of the (jit_word_t)
cast, that is used only
to avoid a compiler warning, due to using a pointer where a
wordsize integer type was expected.
jit_prepare();
…
jit_finishi(printf);
Once the arguments to printf
have been pushed, what means
moving them to stack or register arguments, the printf
function is called and the stack cleaned. Note how GNU lightning
abstracts the differences between different architectures and
ABI’s – the client program does not know how parameter passing
works on the host architecture.
jit_epilog();
Usually it is not required to call epilog
, but because it
is implicitly called when noticing the end of a function, if the
end
variable was set with a note
call after the
ret
, it would not consider the function epilog.
myFunction((char*)jit_address(end) - (char*)jit_address(start));
This calls the generate jit function passing as argument the offset
difference from the start
and end
notes. The address
call must be done after the emit
call or either a fatal error
will happen (if GNU lightning is built with assertions enable) or an
undefined value will be returned.
jit_clear_state();
Note that jit_clear_state
was called after executing jit in
this example. It was done because it must be called after any call
to jit_address
or jit_print
.
jit_disassemble();
disassemble
will dump the generated code to standard output,
unless GNU lightning was built with the disassembler disabled, in which
case no output will be shown.
We create a small stack-based RPN calculator which applies a series of operators to a given parameter and to other numeric operands. Unlike previous examples, the code generator is fully parameterized and is able to compile different formulas to different functions. Here is the code for the expression compiler; a sample usage will follow.
Since GNU lightning does not provide push/pop instruction, this
example uses a stack-allocated area to store the data. Such an
area can be allocated using the macro allocai
, which
receives the number of bytes to allocate and returns the offset
from the frame pointer register FP
to the base of the
area.
Usually, you will use the ldxi
and stxi
instruction
to access stack-allocated variables. However, it is possible to
use operations such as add
to compute the address of the
variables, and pass the address around.
#include <stdio.h>
#include <lightning.h>
typedef int (*pifi)(int); /* Pointer to Int Function of Int */
static jit_state_t *_jit;
void stack_push(int reg, int *sp)
{
jit_stxi_i (*sp, JIT_FP, reg);
*sp += sizeof (int);
}
void stack_pop(int reg, int *sp)
{
*sp -= sizeof (int);
jit_ldxi_i (reg, JIT_FP, *sp);
}
jit_node_t *compile_rpn(char *expr)
{
jit_node_t *in, *fn;
int stack_base, stack_ptr;
fn = jit_note(NULL, 0);
jit_prolog();
in = jit_arg();
stack_ptr = stack_base = jit_allocai (32 * sizeof (int));
jit_getarg(JIT_R2, in);
while (*expr) {
char buf[32];
int n;
if (sscanf(expr, "%[0-9]%n", buf, &n)) {
expr += n - 1;
stack_push(JIT_R0, &stack_ptr);
jit_movi(JIT_R0, atoi(buf));
} else if (*expr == 'x') {
stack_push(JIT_R0, &stack_ptr);
jit_movr(JIT_R0, JIT_R2);
} else if (*expr == '+') {
stack_pop(JIT_R1, &stack_ptr);
jit_addr(JIT_R0, JIT_R1, JIT_R0);
} else if (*expr == '-') {
stack_pop(JIT_R1, &stack_ptr);
jit_subr(JIT_R0, JIT_R1, JIT_R0);
} else if (*expr == '*') {
stack_pop(JIT_R1, &stack_ptr);
jit_mulr(JIT_R0, JIT_R1, JIT_R0);
} else if (*expr == '/') {
stack_pop(JIT_R1, &stack_ptr);
jit_divr(JIT_R0, JIT_R1, JIT_R0);
} else {
fprintf(stderr, "cannot compile: %s\n", expr);
abort();
}
++expr;
}
jit_retr(JIT_R0);
jit_epilog();
return fn;
}
The principle on which the calculator is based is easy: the stack top
is held in R0, while the remaining items of the stack are held in the
memory area that we allocate with allocai
. Compiling a numeric
operand or the argument x
pushes the old stack top onto the
stack and moves the operand into R0; compiling an operator pops the
second operand off the stack into R1, and compiles the operation so
that the result goes into R0, thus becoming the new stack top.
This example allocates a fixed area for 32 int
s. This is not
a problem when the function is a leaf like in this case; in a full-blown
compiler you will want to analyze the input and determine the number
of needed stack slots—a very simple example of register allocation.
The area is then managed like a stack using stack_push
and
stack_pop
.
Source code for the client (which lies in the same source file) follows:
int main(int argc, char *argv[]) { jit_node_t *nc, *nf; pifi c2f, f2c; int i; init_jit(argv[0]); _jit = jit_new_state(); nc = compile_rpn("32x9*5/+"); nf = compile_rpn("x32-5*9/"); (void)jit_emit(); c2f = (pifi)jit_address(nc); f2c = (pifi)jit_address(nf); jit_clear_state(); printf("\nC:"); for (i = 0; i <= 100; i += 10) printf("%3d ", i); printf("\nF:"); for (i = 0; i <= 100; i += 10) printf("%3d ", c2f(i)); printf("\n"); printf("\nF:"); for (i = 32; i <= 212; i += 18) printf("%3d ", i); printf("\nC:"); for (i = 32; i <= 212; i += 18) printf("%3d ", f2c(i)); printf("\n"); jit_destroy_state(); finish_jit(); return 0; }
The client displays a conversion table between Celsius and Fahrenheit degrees (both Celsius-to-Fahrenheit and Fahrenheit-to-Celsius). The formulas are, F(c) = c*9/5+32 and C(f) = (f-32)*5/9, respectively.
Providing the formula as an argument to compile_rpn
effectively
parameterizes code generation, making it possible to use the same code
to compile different functions; this is what makes dynamic code
generation so powerful.
The code in this section calculates the Fibonacci sequence. That is modeled by the recurrence relation:
f(0) = 0 f(1) = f(2) = 1 f(n) = f(n-1) + f(n-2)
The purpose of this example is to introduce branches. There are two kind of branches: backward branches and forward branches. We’ll present the calculation in a recursive and iterative form; the former only uses forward branches, while the latter uses both.
#include <stdio.h>
#include <lightning.h>
static jit_state_t *_jit;
typedef int (*pifi)(int); /* Pointer to Int Function of Int */
int main(int argc, char *argv[])
{
pifi fib;
jit_node_t *label;
jit_node_t *call;
jit_node_t *in; /* offset of the argument */
jit_node_t *ref; /* to patch the forward reference */
jit_node_t *zero; /* to patch the forward reference */
init_jit(argv[0]);
_jit = jit_new_state();
label = jit_label();
jit_prolog ();
in = jit_arg ();
jit_getarg (JIT_V0, in); /* R0 = n */
zero = jit_beqi (JIT_R0, 0);
jit_movr (JIT_V0, JIT_R0); /* V0 = R0 */
jit_movi (JIT_R0, 1);
ref = jit_blei (JIT_V0, 2);
jit_subi (JIT_V1, JIT_V0, 1); /* V1 = n-1 */
jit_subi (JIT_V2, JIT_V0, 2); /* V2 = n-2 */
jit_prepare();
jit_pushargr(JIT_V1);
call = jit_finishi(NULL);
jit_patch_at(call, label);
jit_retval(JIT_V1); /* V1 = fib(n-1) */
jit_prepare();
jit_pushargr(JIT_V2);
call = jit_finishi(NULL);
jit_patch_at(call, label);
jit_retval(JIT_R0); /* R0 = fib(n-2) */
jit_addr(JIT_R0, JIT_R0, JIT_V1); /* R0 = R0 + V1 */
jit_patch(ref); /* patch jump */
jit_patch(zero); /* patch jump */
jit_retr(JIT_R0);
/* call the generated code,
passing 32 as an argument */
fib = jit_emit();
jit_clear_state();
printf("fib(%d) = %d\n", 32, fib(32));
jit_destroy_state();
finish_jit();
return 0;
}
As said above, this is the first example of dynamically compiling
branches. Branch instructions have two operands containing the
values to be compared, and return a jit_note_t *
object
to be patched.
Because labels final address are only known after calling emit
,
it is required to call patch
or patch_at
, what does
tell GNU lightning that the target to patch is actually a pointer to
a jit_node_t *
object, otherwise, it would assume that is
a pointer to a C function. Note that conditional branches do not
receive a label argument, so they must be patched.
You need to call patch_at
on the return of value calli
,
finishi
, and calli
if it is actually referencing a label
in the jit code. All branch instructions do not receive a label
argument. Note that movi
is an special case, and patching it
is usually done to get the final address of a label, usually to later
call jmpr
.
Now, here is the iterative version:
#include <stdio.h>
#include <lightning.h>
static jit_state_t *_jit;
typedef int (*pifi)(int); /* Pointer to Int Function of Int */
int main(int argc, char *argv[])
{
pifi fib;
jit_node_t *in; /* offset of the argument */
jit_node_t *ref; /* to patch the forward reference */
jit_node_t *zero; /* to patch the forward reference */
jit_node_t *jump; /* jump to start of loop */
jit_node_t *loop; /* start of the loop */
init_jit(argv[0]);
_jit = jit_new_state();
jit_prolog ();
in = jit_arg ();
jit_getarg (JIT_R0, in); /* R0 = n */
zero = jit_beqi (JIT_R0, 0);
jit_movr (JIT_R1, JIT_R0);
jit_movi (JIT_R0, 1);
ref = jit_blti (JIT_R1, 2);
jit_subi (JIT_R2, JIT_R2, 2);
jit_movr (JIT_R1, JIT_R0);
loop= jit_label();
jit_subi (JIT_R2, JIT_R2, 1); /* decr. counter */
jit_movr (JIT_V0, JIT_R0); /* V0 = R0 */
jit_addr (JIT_R0, JIT_R0, JIT_R1); /* R0 = R0 + R1 */
jit_movr (JIT_R1, JIT_V0); /* R1 = V0 */
jump= jit_bnei (JIT_R2, 0); /* if (R2) goto loop; */
jit_patch_at(jump, loop);
jit_patch(ref); /* patch forward jump */
jit_patch(zero); /* patch forward jump */
jit_retr (JIT_R0);
/* call the generated code,
passing 36 as an argument */
fib = jit_emit();
jit_clear_state();
printf("fib(%d) = %d\n", 36, fib(36));
jit_destroy_state();
finish_jit();
return 0;
}
This code calculates the recurrence relation using iteration (a
for
loop in high-level languages). There are no function
calls anymore: instead, there is a backward jump (the bnei
at
the end of the loop).
Note that the program must remember the address for backward jumps;
for forward jumps it is only required to remember the jump code,
and call patch
for the implicit label.
GNU lightning uses the special _jit
identifier. To be able
to be able to use multiple jit generation states at the same
time, it is required to used code similar to:
struct jit_state lightning; #define lightning _jit
This will cause the symbol defined to _jit
to be passed as
the first argument to the underlying GNU lightning implementation,
that is usually a function with an _
(underscode) prefix
and with an argument named _jit
, in the pattern:
static void _jit_mnemonic(jit_state_t *, jit_gpr_t, jit_gpr_t); #define jit_mnemonic(u, v) _jit_mnemonic(_jit, u, v);
The reason for this is to use the same syntax as the initial lightning implementation and to avoid needing the user to keep adding an extra argument to every call, as multiple jit states generating code in paralell should be very uncommon.
As mentioned earlier in this chapter, all GNU lightning back-ends are guaranteed to have at least six general-purpose integer registers and six floating-point registers, but many back-ends will have more.
To access the entire register files, you can use the
JIT_R
, JIT_V
and JIT_F
macros. They
accept a parameter that identifies the register number, which
must be strictly less than JIT_R_NUM
, JIT_V_NUM
and JIT_F_NUM
respectively; the number need not be
constant. Of course, expressions like JIT_R0
and
JIT_R(0)
denote the same register, and likewise for
integer callee-saved, or floating-point, registers.
For operations, GNU lightning does not support directly, like storing
a literal in memory, jit_get_reg
and jit_unget_reg
can be used to
acquire and release a scratch register as in the following pattern:
jit_int32_t reg = jit_get_reg (jit_class_gpr); jit_movi (reg, immediate); jit_stxi (offsetof (some_struct, some_field), JIT_V0, reg); jit_unget_reg (reg);
As jit_get_reg
and jit_unget_reg
may generate spills and
reloads but don’t follow branches, the code between both must be in
the same basic block and must not contain any branches as in the
following (bad) example.
jit_int32_t reg = jit_get_reg (jit_class_gpr); jit_ldxi (reg, JIT_V0, offset); jump = jit_bnei (reg, V0); jit_movr (JIT_V1, reg); jit_patch (jump); jit_unget_reg (reg);
Frequently it is desirable to have more control over how code is generated or how memory is used during jit generation or execution.
To aid in complete control of memory allocation and deallocation
GNU lightning provides wrappers that default to standard malloc
,
realloc
and free
. These are loosely based on the
GNU GMP counterparts, with the difference that they use the same
prototype of the system allocation functions, that is, no size
for free
or old_size
for realloc
.
void
jit_set_memory_functions (
void *(*alloc_func_ptr) (size_t),
void *(*realloc_func_ptr) (void *, size_t),
void (*free_func_ptr) (void *))
¶GNU lightning guarantees that memory is only allocated or released using these wrapped functions, but you must note that if lightning was linked to GNU binutils, malloc is probably will be called multiple times from there when initializing the disassembler.
Because init_jit
may call memory functions, if you need to call
jit_set_memory_functions
, it must be called before init_jit
,
otherwise, when calling finish_jit
, a pointer allocated with the
previous or default wrappers will be passed.
void
jit_get_memory_functions (
void *(**alloc_func_ptr) (size_t),
void *(**realloc_func_ptr) (void *, size_t),
void (**free_func_ptr) (void *))
¶Get the current memory allocation function. Also, unlike the GNU GMP
counterpart, it is an error to pass NULL
pointers as arguments.
Unless an alternate code buffer is used (see below), jit_emit
set the access protections that the code buffer’s memory can be read and
executed, but not modified. One can use the following functions after
jit_emit
but before jit_clear
to temporarily lift the
protection:
void
jit_unprotect ()
¶Changes the access protection that the code buffer’s memory can be read and
modified. Before the emitted code can be invoked, jit_protect
has to be called to reset the change.
This procedure has no effect when an alternate code buffer (see below) is used.
void
jit_protect ()
¶Changes the access protection that the code buffer’s memory can be read and executed.
This procedure has no effect when an alternate code buffer (see below) is used.
To instruct GNU lightning to use an alternate code buffer it is required
to call jit_realize
before jit_emit
, and then query states
and customize as appropriate.
void
jit_realize ()
¶Must be called once, before jit_emit
, to instruct GNU lightning
that no other jit_xyz
call will be made.
jit_pointer_t
jit_get_code (jit_word_t *code_size)
¶Returns NULL or the previous value set with jit_set_code
, and
sets the code_size argument to an appropriate value.
If jit_get_code
is called before jit_emit
, the
code_size argument is set to the expected amount of bytes
required to generate code.
If jit_get_code
is called after jit_emit
, the
code_size argument is set to the exact amount of bytes used
by the code.
void
jit_set_code (jit_ponter_t code, jit_word_t size)
¶Instructs GNU lightning to output to the code argument and
use size as a guard to not write to invalid memory. If during
jit_emit
GNU lightning finds out that the code would not fit
in size bytes, it halts code emit and returns NULL
.
A simple example of a loop using an alternate buffer is:
jit_uint8_t *code; int *(func)(int); /* function pointer */ jit_word_t code_size; jit_word_t real_code_size; ... jit_realize(); /* ready to generate code */ jit_get_code(&code_size); /* get expected code size */ code_size = (code_size + 4095) & -4096; do (;;) { code = mmap(NULL, code_size, PROT_EXEC | PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0); jit_set_code(code, code_size); if ((func = jit_emit()) == NULL) { munmap(code, code_size); code_size += 4096; } } while (func == NULL); jit_get_code(&real_code_size); /* query exact size of the code */
The first call to jit_get_code
should return NULL
and set
the code_size
argument to the expected amount of bytes required
to emit code.
The second call to jit_get_code
is after a successful call to
jit_emit
, and will return the value previously set with
jit_set_code
and set the real_code_size
argument to the
exact amount of bytes used to emit the code.
Sometimes it may be desirable to customize how, or to prevent GNU lightning from using an extra buffer for constants or debug annotation. Usually when also using an alternate code buffer.
jit_pointer_t
jit_get_data (jit_word_t *data_size, jit_word_t *note_size)
¶Returns NULL
or the previous value set with jit_set_data
,
and sets the data_size argument to how many bytes are required
for the constants data buffer, and note_size to how many bytes
are required to store the debug note information.
Note that it always preallocate one debug note entry even if
jit_name
or jit_note
are never called, but will return
zero in the data_size argument if no constant is required;
constants are only used for the float
and double
operations
that have an immediate argument, and not in all GNU lightning ports.
void
jit_set_data (jit_pointer_t data, jit_word_t size, jit_word_t flags)
¶data can be NULL if disabling constants and annotations, otherwise,
a valid pointer must be passed. An assertion is done that the data will
fit in size bytes (but that is a noop if GNU lightning was built
with -DNDEBUG
).
size tells the space in bytes available in data.
flags can be zero to tell to just use the alternate data buffer,
or a composition of JIT_DISABLE_DATA
and JIT_DISABLE_NOTE
JIT_DISABLE_DATA
¶Instructs GNU lightning to not use a constant table, but to use an alternate method to synthesize those, usually with a larger code sequence using stack space to transfer the value from a GPR to a FPR register.
JIT_DISABLE_NOTE
¶Instructs GNU lightning to not store file or function name, and line numbers in the constant buffer.
A simple example of a preventing usage of a data buffer is:
... jit_realize(); /* ready to generate code */ jit_get_data(NULL, NULL); jit_set_data(NULL, 0, JIT_DISABLE_DATA | JIT_DISABLE_NOTE); ...
Or to only use a data buffer, if required:
jit_uint8_t *data; jit_word_t data_size; ... jit_realize(); /* ready to generate code */ jit_get_data(&data_size, NULL); if (data_size) data = malloc(data_size); else data = NULL; jit_set_data(data, data_size, JIT_DISABLE_NOTE); ... if (data) free(data); ...
As far as I know, the first general-purpose portable dynamic code generator is DCG, by Dawson R. Engler and T. A. Proebsting. Further work by Dawson R. Engler resulted in the VCODE system; unlike DCG, VCODE used no intermediate representation and directly inspired GNU lightning.
Thanks go to Ian Piumarta, who kindly accepted to release his own program CCG under the GNU General Public License, thereby allowing GNU lightning to use the run-time assemblers he had wrote for CCG. CCG provides a way of dynamically assemble programs written in the underlying architecture’s assembly language. So it is not portable, yet very interesting.
I also thank Steve Byrne for writing GNU Smalltalk, since GNU lightning was first developed as a tool to be used in GNU Smalltalk’s dynamic translator from bytecodes to native code.
The sign bit is propagated unless using the _u
modifier.
The sign bit is propagated unless using the _u
modifier.
This requires changing jit_cpu.unaligned to 0 to disable or 1 to enable unaligned code generation. Not all ports have the C jit_cpu.unaligned value.
“Return a value” means that GNU lightning code that compile these instructions return a value when expanded.
These mnemonics mean, respectively, branch if mask set and branch if mask cleared.
It is not automatically computed because it does not know about the requirement of later generated code.
Times eight so that it works for double arguments. And would not need conditionals for ports that pass arguments in the stack.