Sys::Image class full member list
Types
Functions
- Image(const Math::VectorPair3 &position, const const_ref<Curve::Base> &curve, const const_ref<Shape::Base> &shape)
- Image(const Math::VectorPair3 &position, double radius)
- virtual Math::VectorPair3 get_bounding_box() const
- virtual Io::Rgb get_color(const Io::Renderer &r) const
- const Curve::Base & get_curve() const
- Math::Vector3 get_direction(const Element &e) const
- Math::Vector3 get_direction() const
- double get_discard_intensity() const
- const Math::Transform<3> & get_global_transform() const
- Math::Vector3 get_local_direction() const
- Math::VectorPair3 get_local_plane() const
- const Math::Vector3 & get_local_position() const
- const Math::Transform<3> & get_local_transform() const
- Group * get_parent() const
- void get_pattern(const Math::Vector3::put_delegate_t &f, const Trace::Distribution &d, bool unobstructed = [...]) const
- Math::VectorPair3 get_plane() const
- Math::VectorPair3 get_plane(const Element &e) const
- Math::Vector3 get_position(const Element &e) const
- Math::Vector3 get_position() const
- const Shape::Base & get_shape() const
- System * get_system() const
- const Math::Transform<3> & get_transform() const
- const Math::Transform<3> & get_transform_from(const Element &e) const
- const Math::Transform<3> & get_transform_from(const Element *e) const
- const Math::Transform<3> & get_transform_to(const Element &e) const
- const Math::Transform<3> & get_transform_to(const Element *e) const
- unsigned int get_version() const
- unsigned int id() const
- virtual bool intersect(const Trace::Params ¶ms, Math::VectorPair3 &pt, const Math::VectorPair3 &ray) const
- bool is_enabled() const
- virtual void print(std::ostream &o) const
- template void process_rays(Trace::Result &result, Trace::rays_queue_t *input) const
- void rotate(double x, double y, double z)
- void set_curve(const const_ref<Curve::Base> &c)
- void set_direction(const Math::Vector3 &v)
- void set_discard_intensity(double intensity)
- void set_enable_state(bool enabled)
- void set_local_direction(const Math::Vector3 &v)
- void set_local_plane(const Math::VectorPair3 &p)
- void set_local_position(const Math::Vector3 &v)
- void set_plane(const Math::VectorPair3 &p)
- void set_position(const Math::Vector3 &v)
- void set_shape(const const_ref<Shape::Base> &s)
- void set_transform(const Math::Transform<3> &t)
- template void trace_ray(Trace::Result &result, Trace::Ray &incident, const Math::VectorPair3 &local, const Math::VectorPair3 &intersect) const
- void update_version()