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Image warping is the process of mapping the pixels of one image onto a new pixel grid. This process is sometimes known as transformation, however following the discussion of Heckbert 198973 we will not be using that term because it can be confused with only pixel value or flux transformations. Here we specifically mean the pixel grid transformation which is better conveyed with ‘warp’.
Image wrapping is a very important step in astronomy, both in observational data analysis and in simulating modeled images. In modeling, warping an image is necessary when we want to apply grid transformations to the initial models, for example in simulating gravitational lensing (Radial warpings are not yet included in ImageWarp). Observational reasons for warping an image are listed below:
• Warping basics: | Basics of coordinate transformation. | |
• Merging multiple warpings: | How to merge multiple matrices. | |
• Resampling: | Warping an image is re-sampling it. | |
• Invoking astimgwarp: | Arguments and options for ImageWarp. |
Paul S. Heckbert. 1989. Fundamentals of Texture mapping and Image Warping, Master’s thesis at University of California, Berkely.
All astronomical targets are blurred with the PSF, see Point Spread Function, however a cosmic ray is not and so it is very sharp (it suddenly stops at one pixel).
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GNU Astronomy Utilities 0.2.28-34fb manual, October 2016.