The UMAC-32 algorithm requires, in addition to the key, a nonce byte
array. The byte array must be 1-16 bytes of random data, which is
passed to the init
method of IMac
in the attributes map.
UMac32
defined an additional key for this map:
java.lang.String NONCE_MATERIAL | Variable |
The key for the nonce material for the attributes map. The value mapped must be a byte array of size 1-16 bytes. |