, including all inherited members.
addSoundBlock(std::auto_ptr< SimpleBuffer > buf, size_t sample_count, int seekSamples, int streamId) | gnash::sound::SDL_sound_handler | [virtual] |
attach_aux_streamer(aux_streamer_ptr ptr, void *udata) | gnash::sound::sound_handler | [virtual] |
create_sound(std::auto_ptr< SimpleBuffer > data, const media::SoundInfo &sinfo) | gnash::sound::SDL_sound_handler | [virtual] |
createStreamingSound(const media::SoundInfo &sinfo) | gnash::sound::SDL_sound_handler | [virtual] |
delete_all_sounds() | gnash::sound::sound_handler | [protected, virtual] |
delete_sound(int sound_handle) | gnash::sound::SDL_sound_handler | [virtual] |
fetchSamples(boost::int16_t *to, unsigned int nSamples) | gnash::sound::SDL_sound_handler | [virtual] |
get_duration(int sound_handle) const | gnash::sound::SDL_sound_handler | [virtual] |
get_sound_info(int soundHandle) const | gnash::sound::SDL_sound_handler | [virtual] |
get_volume(int sound_handle) const | gnash::sound::SDL_sound_handler | [virtual] |
getFinalVolume() const | gnash::sound::sound_handler | [inline] |
getStreamBlock(int handle) const | gnash::sound::sound_handler | |
hasInputStreams() const | gnash::sound::sound_handler | [protected] |
is_muted() const | gnash::sound::SDL_sound_handler | [virtual] |
isPaused() const | gnash::sound::sound_handler | [inline] |
isSoundPlaying(int id) const | gnash::sound::sound_handler | |
mute() | gnash::sound::SDL_sound_handler | [virtual] |
numSoundsStarted() const | gnash::sound::sound_handler | [inline] |
numSoundsStopped() const | gnash::sound::sound_handler | [inline] |
pause() | gnash::sound::SDL_sound_handler | [virtual] |
playStream(int handle, StreamBlockId blockId) | gnash::sound::sound_handler | |
plugInputStream(std::auto_ptr< InputStream > in) | gnash::sound::SDL_sound_handler | [virtual] |
reset() | gnash::sound::SDL_sound_handler | [virtual] |
SDL_sound_handler(media::MediaHandler *m) | gnash::sound::SDL_sound_handler | |
set_volume(int sound_handle, int volume) | gnash::sound::SDL_sound_handler | [virtual] |
setAudioDump(const std::string &wavefile) | gnash::sound::sound_handler | |
setFinalVolume(int v) | gnash::sound::sound_handler | [inline] |
sound_handler(media::MediaHandler *m) | gnash::sound::sound_handler | [inline, protected] |
startSound(int id, int loops, const SoundEnvelopes *env, bool allowMultiple, unsigned int inPoint=0, unsigned int outPoint=std::numeric_limits< unsigned int >::max()) | gnash::sound::sound_handler | |
stop_all_sounds() | gnash::sound::SDL_sound_handler | [virtual] |
stopAllEventSounds() | gnash::sound::SDL_sound_handler | [virtual] |
stopEventSound(int sound_handle) | gnash::sound::SDL_sound_handler | [virtual] |
stopStreamingSound(int sound_handle) | gnash::sound::SDL_sound_handler | [virtual] |
StreamBlockId typedef | gnash::sound::sound_handler | |
streamingSound() const | gnash::sound::sound_handler | |
tell(int sound_handle) const | gnash::sound::SDL_sound_handler | [virtual] |
unmute() | gnash::sound::SDL_sound_handler | [virtual] |
unpause() | gnash::sound::SDL_sound_handler | [virtual] |
unplugAllInputStreams() | gnash::sound::sound_handler | [protected, virtual] |
unplugInputStream(InputStream *id) | gnash::sound::SDL_sound_handler | [virtual] |
~SDL_sound_handler() | gnash::sound::SDL_sound_handler | |
~sound_handler() | gnash::sound::sound_handler | [virtual] |