This is the complete list of members for
gnash::Renderer, including all inherited members.
_quality | gnash::Renderer | [protected] |
_render_images | gnash::Renderer | [protected] |
begin_submit_mask()=0 | gnash::Renderer | [pure virtual] |
bounds_in_clipping_area(const geometry::Range2d< int > &) const | gnash::Renderer | [inline, virtual] |
createCachedBitmap(std::auto_ptr< image::GnashImage > im)=0 | gnash::Renderer | [pure virtual] |
description() const =0 | gnash::Renderer | [pure virtual] |
disable_mask()=0 | gnash::Renderer | [pure virtual] |
draw_poly(const std::vector< point > &corners, const rgba &fill, const rgba &outline, const SWFMatrix &mat, bool masked)=0 | gnash::Renderer | [pure virtual] |
drawGlyph(const SWF::ShapeRecord &rec, const rgba &color, const SWFMatrix &mat)=0 | gnash::Renderer | [pure virtual] |
drawLine(const std::vector< point > &coords, const rgba &color, const SWFMatrix &mat)=0 | gnash::Renderer | [pure virtual] |
drawShape(const SWF::ShapeRecord &shape, const Transform &xform)=0 | gnash::Renderer | [pure virtual] |
drawVideoFrame(image::GnashImage *frame, const Transform &xform, const SWFRect *bounds, bool smooth)=0 | gnash::Renderer | [pure virtual] |
end_submit_mask()=0 | gnash::Renderer | [pure virtual] |
getFirstRenderImage() const | gnash::Renderer | [inline, virtual] |
getLastRenderImage() const | gnash::Renderer | [inline, virtual] |
pixel_to_world(int x, int y) const =0 | gnash::Renderer | [pure virtual] |
pixel_to_world(const geometry::Range2d< int > &pixelbounds) const | gnash::Renderer | [inline] |
Renderer() | gnash::Renderer | [inline] |
RenderImage typedef | gnash::Renderer | |
RenderImages typedef | gnash::Renderer | |
renderToImage(boost::shared_ptr< IOChannel >, FileType, int) const | gnash::Renderer | [inline, virtual] |
set_invalidated_regions(const InvalidatedRanges &) | gnash::Renderer | [inline, virtual] |
set_scale(float, float) | gnash::Renderer | [inline, virtual] |
set_translation(float, float) | gnash::Renderer | [inline, virtual] |
setQuality(Quality q) | gnash::Renderer | [inline] |
world_to_pixel(const SWFRect &worldbounds) const =0 | gnash::Renderer | [pure virtual] |
world_to_pixel(const geometry::Range2d< int > &wb) const | gnash::Renderer | [inline] |
~Renderer() | gnash::Renderer | [inline, virtual] |