Gnash
0.8.10
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00001 // Sound_as.h: ActionScript 3 "Sound" class, for Gnash. 00002 // 00003 // Copyright (C) 2009, 2010, 2011, 2012 Free Software Foundation, Inc. 00004 // 00005 // This program is free software; you can redistribute it and/or modify 00006 // it under the terms of the GNU General Public License as published by 00007 // the Free Software Foundation; either version 3 of the License, or 00008 // (at your option) any later version. 00009 // 00010 // This program is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 // GNU General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU General Public License 00016 // along with this program; if not, write to the Free Software 00017 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00018 // 00019 00020 #ifndef GNASH_ASOBJ3_SOUND_H 00021 #define GNASH_ASOBJ3_SOUND_H 00022 00023 namespace gnash { 00024 struct ObjectURI; 00025 class as_object; 00026 } 00027 00028 namespace gnash { 00029 00030 void sound_class_init(as_object& where, const ObjectURI& uri); 00031 00032 void registerSoundNative(as_object& global); 00033 00034 } // gnash namespace 00035 00036 #endif 00037 00038 // local Variables: 00039 // mode: C++ 00040 // indent-tabs-mode: nil 00041 // End: 00042