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Over the years Automake has deployed three different dependency tracking methods. Each method, including the current one, has had flaws of various sorts. Here we lay out the different dependency tracking methods, their flaws, and their fixes. We conclude with recommendations for tool writers, and by indicating future directions for dependency tracking work in Automake.
Our first attempt at automatic dependency tracking was based on the
method recommended by GNU make
. (see Generating Prerequisites Automatically in The GNU
make Manual)
This version worked by precomputing dependencies ahead of time. For each source file, it had a special .P file which held the dependencies. There was a rule to generate a .P file by invoking the compiler appropriately. All such .P files were included by the Makefile, thus implicitly becoming dependencies of Makefile.
This approach had several critical bugs.
gcc
.
(A limitation, not technically a bug.)
make
.
(A limitation, not technically a bug.)
make
.
For instance, make clean
would cause all the dependency files
to be updated, and then immediately removed. This eagerness also
caused problems with some configurations; if a certain source file
could not be compiled on a given architecture for some reason,
dependency tracking would fail, aborting the entire build.
make dist
re-ran automake
to generate a
Makefile which did not have automatic dependency tracking (and
which was thus portable to any version of make
). In order to
do this portably, Automake had to scan the dependency files and remove
any reference which was to a source file not in the distribution.
This process was error-prone. Also, if make dist
was run in an
environment where some object file had a dependency on a source file
which was only conditionally created, Automake would generate a
Makefile which referred to a file which might not appear in the
end user’s build. A special, hacky mechanism was required to work
around this.
The code generated by Automake is often inspired by the Makefile style of a particular author. In the case of the first implementation of dependency tracking, I believe the impetus and inspiration was Jim Meyering. (I could be mistaken. If you know otherwise feel free to correct me.)
The next refinement of Automake’s automatic dependency tracking scheme was to implement dependencies as side effects of the compilation. This was aimed at solving the most commonly reported problems with the first approach. In particular we were most concerned with eliminating the weird rebuilding effect associated with make clean.
In this approach, the .P files were included using the
-include
command, which let us create these files lazily. This
avoided the make clean
problem.
We only computed dependencies when a file was actually compiled. This avoided the performance penalty associated with scanning each file twice. It also let us avoid the other problems associated with the first, eager, implementation. For instance, dependencies would never be generated for a source file which was not compilable on a given architecture (because it in fact would never be compiled).
gcc
and GNU
make
. (A limitation, not technically a bug.)
make dist
were still in effect.
maude.o: maude.c something.h
Now suppose that the developer removes something.h and updates
maude.c so that this include is no longer needed. If he runs
make
, he will get an error because there is no way to create
something.h.
We fixed this problem in a later release by further massaging the
output of gcc
to include a dummy dependency for each header
file.
The bugs associated with make dist
, over time, became a real
problem. Packages using Automake were being built on a large number
of platforms, and were becoming increasingly complex. Broken
dependencies were distributed in “portable” Makefile.ins,
leading to user complaints. Also, the requirement for gcc
and GNU make
was a constant source of bug reports. The next
implementation of dependency tracking aimed to remove these problems.
We realized that the only truly reliable way to automatically track dependencies was to do it when the package itself was built. This meant discovering a method portable to any version of make and any compiler. Also, we wanted to preserve what we saw as the best point of the second implementation: dependency computation as a side effect of compilation.
In the end we found that most modern make implementations support some
form of include directive. Also, we wrote a wrapper script which let
us abstract away differences between dependency tracking methods for
compilers. For instance, some compilers cannot generate dependencies
as a side effect of compilation. In this case we simply have the
script run the compiler twice. Currently our wrapper script
(depcomp
) knows about twelve different compilers (including
a "compiler" which simply invokes makedepend
and then the
real compiler, which is assumed to be a standard Unix-like C compiler
with no way to do dependency tracking).
This bug occurs because dependency tracking tools, such as the compiler, only generate dependencies on the successful opening of a file, and not on every probe.
Suppose for instance that the compiler searches three directories for a given header, and that the header is found in the third directory. If the programmer erroneously adds a header file with the same name to the first directory, then a clean rebuild from scratch could fail (suppose the new header file is buggy), whereas an incremental rebuild will succeed.
What has happened here is that people have a misunderstanding of what a dependency is. Tool writers think a dependency encodes information about which files were read by the compiler. However, a dependency must actually encode information about what the compiler tried to do.
This problem is not serious in practice. Programmers typically do not use the same name for a header file twice in a given project. (At least, not in C or C++. This problem may be more troublesome in Java.) This problem is easy to fix, by modifying dependency generators to record every probe, instead of every successful open.
This was also a problem in the previous dependency tracking implementation.
The current fix is to use BUILT_SOURCES
to list built headers
(see Built sources). This causes them to be built before any other
other build rules are run. This is unsatisfactory as a general
solution, however in practice it seems sufficient for most actual
programs.
This code is used since Automake 1.5.
In GCC 3.0, we managed to convince the maintainers to add special
command-line options to help Automake more efficiently do its job. We
hoped this would let us avoid the use of a wrapper script when
Automake’s automatic dependency tracking was used with gcc
.
Unfortunately, this code doesn’t quite do what we want. In particular, it removes the dependency file if the compilation fails; we’d prefer that it instead only touch the file in any way if the compilation succeeds.
Nevertheless, since Automake 1.7, when a recent gcc
is
detected at configure
time, we inline the
dependency-generation code and do not use the depcomp
wrapper script. This makes compilations faster for those using this
compiler (probably our primary user base). The counterpart is that
because we have to encode two compilation rules in Makefile
(with or without depcomp
), the produced Makefiles are
larger.
There are actually several ways for a build tool like Automake to cause tools to generate dependencies.
makedepend
This was a commonly-used method in the past. The idea is to run a
special program over the source and have it generate dependency
information. Traditional implementations of makedepend
ere
not completely precise; ordinarily they were conservative and
discovered too many dependencies.
An obvious way to generate dependencies is to simply write the tool so that it can generate the information needed by the build tool. This is also the most portable method. Many compilers have an option to generate dependencies. Unfortunately, not all tools provide such an option.
It is possible to write a special file system that tracks opens,
reads, writes, etc, and then feed this information back to the build
tool. clearmake
does this. This is a very powerful
technique, as it doesn’t require cooperation from the
tool. Unfortunately it is also very difficult to implement and also
not practical in the general case.
LD_PRELOAD
Rather than use the file system, one could write a special library to
intercept open
and other syscalls. This technique is also quite
powerful, but unfortunately it is not portable enough for use in
automake
.
We think that every compilation tool ought to be able to generate
dependencies as a side effect of compilation. Furthermore, at least
while make
-based tools are nearly universally in use (at
least in the free software community), the tool itself should generate
dummy dependencies for header files, to avoid the deleted header file
bug. Finally, the tool should generate a dependency for each probe,
instead of each successful file open, in order to avoid the duplicated
new header bug.
Currently, only languages and compilers understood by Automake can have dependency tracking enabled. We would like to see if it is practical (and worthwhile) to let this support be extended by the user to languages unknown to Automake.
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