Node: Affine Transformations for Shapes, Next: Applying Transformations to Shapes, Previous: Modifying Shapes, Up: Shape Reference
Transform rotate (const real x, const real y, const real z) | Pure virtual functions |
Transform scale (real x, real y, real z) | |
Transform shear (real xy, real xz, real yx, real yz, real zx, real zy) | |
Transform shift (real x, real y, real z) | |
Transform rotate (const Point& p0, const Point& p1, const real r) |
See Point Reference; Affine Transformations. |